Even though they are compiled, has anyone opened such a file with a hex editor 
and poked around looking for human readable text? Dumping it as ASCII will 
almost always give gibberish because of odd compilation artifacts. But a hex 
editor in a debugger will translate text information into ASCII nicely. There 
are lots of tools to do this on GNU/Linux platforms but I don't know about 
Macintosh.

Also, is the dump you included that of your little test program or of the 
results it obtained when used? The latter would be more interesting.

Happy Hacking,
cdh


cdh
 information  
On Jan 26, 2010, at 3:12 PM, Chris Blouch wrote:

> The difficulty is that the swf files are compiled binary data so there's not 
> much there to read. I've heard there are various efforts to make a swf 
> de-comopiler but I've not found one working yet. For example, attached 
> (assuming attachments works) is a small 149 byte swf I made to detect MSAA 
> being used on windows. The whole thing is just a few lines of actionscript on 
> one frame:
> 
> //Load up JavaScript communications libraries
> import flash.external.ExternalInterface;
> //Look for MSAA use and pass to axs.md.cb javascript method
> ExternalInterface.call("axs.md.cb",Accessibility.isActive());
> //Only do this once
> stop();
> 
> but if you try to view the md.swf as text it will just be gibberish. If I do 
> a 'more' on md.swf in terminal I get
> 
> CW<B1>^...@^@^...@x<9C><AB>``<8D>g`<E0>_<C0><C0><C0><C3><C9><E0>"<C8>^...@^d<CE>L<FF><FF><FF>w`@<85><F6><CC>
> <E5>@<A9>i^R^Ll^L0<E0><98><9C><9C>Z\<9C><99><94><99><93>YR<C9> 
> 3<8D><8B><81>!<B3><D8>1<B9>$<B3>,<95>
> !h<9A>8^CCbE<B1>^n<8A>^r^R^C;^SHCZNbq^FDajEIjQ^b^N<83><DF>4a^F^FW(<CF>3^OH<A7>%&<A7>^B<85><81><F6>$'
> <E6><E4>0^D<89><B3>^C<AD>g...@^@<F5><A3>'U
> 
> If someone can use this as a Rosetta stone to decompile SWFs, more power to 
> them.
> 
> CB
> 
> James & Nash wrote:
>> 
>> Hi list,
>> 
>> Can't something be done in UNIX? I.e. a Flash to text converter or 
>> something? I know that FF on Linux uses the  Graphical User interface, but 
>> can Flash be used on a text-based distribution such as Gentoo? If so, 
>> perhaps something can be done in Darwin on Mac OS.
>> Just a thought
>> TC
>> James 
>> On 26 Jan 2010, at 19:20, Chris Blouch wrote:
>> 
>>> Short of some browser plugin I think the flash container is pretty well 
>>> sealed off from inspection in Safari. Maybe something else can be done in 
>>> FF but then that doesn't get us anywhere for voiceover support. Too many 
>>> gaping holes. Jump over one and land in another.
>>> 
>>> CB
>>> 
>>> Chris Hofstader wrote:
>>>> 
>>>> 
>>>>> Q: Is MSAA info even accessible on the Mac?
>>>>> 
>>>> A: All information can be found if one knows how and where  to look for 
>>>> it. MSAA data is attached to the controls in one of their object 
>>>> description fields. Finding the controls will give us the place to find 
>>>> the MSAA information which, in most cases is as valuable as, "button 1," 
>>>> "button 2," etc. but that's all one gets on Windows too and with a little 
>>>> poking around, we can find the location information which maybe something 
>>>> we can pull out of the browser when it renders the Flash object.
>>>> 
>>>> This is all quite hypothetical, I haven't opened up a debugger to try to 
>>>> find anything within a Flash object yet (before or after it's rendered) so 
>>>> this more of a thought experiment than anything else.
>>>> 
>>>> cdh
>>>>> CB
>>>>> 
>>>>> Chris Hofstader wrote:
>>>>>> 
>>>>>> Could it be possible, if we know what we're looking for, to find the 
>>>>>> MSAA information in a Flash object? It could give us the names and 
>>>>>> locations relative to the Flash window from which we could easily 
>>>>>> calculate the raw screen coordinates and provide a crufty facility for 
>>>>>> users to click buttons and such.
>>>>>> 
>>>>>> cdh
>>>>>> On Jan 26, 2010, at 12:58 PM, Chris Blouch wrote:
>>>>>> 
>>>>>>   
>>>>>>> I don't know how much access the Flash object gives to  external 
>>>>>>> scripts so you might hit similar roadblocks in Applescript. You can 
>>>>>>> probably get general infor about the entire flash object (height, width 
>>>>>>> etc) but being able to trigger internal actionscripts probably requires 
>>>>>>> some glue code inside the flash object.
>>>>>>> 
>>>>>>> CB
>>>>>>> 
>>>>>>> Yuma Antoine Decaux wrote:
>>>>>>>     
>>>>>>>> Yep, there's got to be a callback between js and flash, and i don't 
>>>>>>>> know which part of the api is set to open on a per publication basis.
>>>>>>>> 
>>>>>>>> I'm wondering if there isn't a way to access it differently, as in js 
>>>>>>>> firs extracting the labels, and calling applescript's OSAX which is 
>>>>>>>> the extended suite of commands, which then move the mouse cursor to 
>>>>>>>> the label called by js, then the user clicks. It's a bit GUI 
>>>>>>>> scripting, but that method might work since the mouse cursor can 
>>>>>>>> access flash buttons without the use of voice over, which in this 
>>>>>>>> method is just an external call inherent to the system.
>>>>>>>> 
>>>>>>>> I might get my devver to check this out when he's got time. I myself 
>>>>>>>> don't have time right now.
>>>>>>>> 
>>>>>>>> Cheers
>>>>>>>> 
>>>>>>>> 
>>>>>>>>  
>>>>>>>>       
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>>>>>> 
>>>>>>   
>>>>> 
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> 
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> <md.swf>

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