JFYI, while the 64bit DOSBox now builds and runs correctly, the performance penalty is still enormous. DOSBox built in 64bit is running at roughly 55% of a 32bit build.
Dom > On 4. Oct 2018, at 02:39, Ken Cunningham <ken.cunningham.web...@gmail.com> > wrote: > > I have the update done and I'm using it now. > > Just working out the final dets. > > Ken > > On 2018-10-03, at 4:23 PM, Richard L. Hamilton wrote: > >> On www.dosbox.com <http://www.dosbox.com/>, I see >> >> Thursday, August 30th, 2018 - Qbix >> DOSBox 0.74-2 has been released! >> >> A maintenance release for DOSBox 0.74, which solves the following problems: >> Windows: Fix auto/max cycles algorithm on Windows 7, which helps with >> stuttering audio. >> Mac OS X: Bring a 64 bit version and improve performance. >> Linux: Fix the 64bit dynrec cpu core and a lot of compilation problems. Add >> patches for the WINE Team. >> >> The game compatibility should be identical to 0.74. >> >> We have saved all game fixes for the upcoming 0.75 release, which will enter >> regression testing soon. This release has been created so you can go back to >> 0.74-2, in case we happen to break your favourite game in 0.75. >> >> >> Has anyone tried this yet? Given Mojave, a 64-bit version that works and >> performs acceptably would be good! >> >