> Pavel Sanda <[email protected]> writes: > > i had the feeling that we try to avoid direct touching of kernel from gui, > > thats why everything in dialogs is passed through lfuns. > > My view is that we avoid to do _actions_ dorectly (so that everything > can be reproduced through lfuns), but we can query as much as we want.
aha... > Then there is this goal of reversing the dependency between core and > gui, but I do not remember at all what it entails :) > > > it will work, but it would be bit schizophrenic how we get info for the > > dialog fields :) > > What do you mean? i meant that something we get from InsetGraphicsParams and something from direct call. anyway if the kernel <-> gui separation is only one way, then your proposal makes sense. pavel
