> Pavel Sanda <[email protected]> writes:
> > i had the feeling that we try to avoid direct touching of kernel from gui,
> > thats why everything in dialogs is passed through lfuns. 
> 
> My view is that we avoid to do _actions_ dorectly (so that everything
> can be reproduced through lfuns), but we can query as much as we want.

aha...

> Then there is this goal of reversing the dependency between core and
> gui, but I do not remember at all what it entails :)
> 
> > it will work, but it would be bit schizophrenic how we get info for the
> > dialog fields :)
> 
> What do you mean?

i meant that something we get from InsetGraphicsParams and something from
direct call. anyway if the kernel <-> gui separation is only one way,
then your proposal makes sense.

pavel

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