John Levon <[EMAIL PROTECTED]> writes:

| On Fri, Sep 06, 2002 at 05:50:17PM +0200, Lars Gullik Bjønnes wrote:
| 
| > | Hmm you always fall silent when I try to discuss minor (but nonetheless
| > | important) UI changes with you :(
| > 
| > Could it be that I have no good opinions on this?
| 
| Well, you're the boss so when you say "no" I have to live with it,
| right?

No, but you have to be persistent and have good arguments.

| (I'm still trying to come to terms with Tabular Material Stuff Contents
| or whatever it is)

I have so far not seen any arguments that are obviously better than
what we currenly have.
 
| > _but_ we only have a button for increasing envir depth not for
| > decreasing... and because of this it is very nice that it is circular.
| 
| This is excusing one bug by means of another bug in fact. We need real
| UI for depth decrement.

Then create that before you change what we have now.

| It would be super nice if we could have a
| getStatus() for them too, though that's probably harder.

perhaps.
 
| (In fact I would be a little less bothered if depth-decrement was
| circular too, but ideal would be to pin it at the min/max - "infinity"
| key presses are thousands of times easier to type than 3 key presses)

I have been thinking about this as part of the counter changes.
After a couple of more patch-rounds there will not be anything in lyx
that stops us from having unlimited depth itemize and enumerate
nesting.... but it does not really make sense...
 
-- 
        Lgb

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