>>>>> "Angus" == Angus Leeming <[EMAIL PROTECTED]> writes: >> I will also need a way of toggling or, alternatively, to know >> whether an inset is open or closed. Is that possible? >> >> JMarc Angus> Does this cover it? Angus Hmm, do we want to do that or have more generic methods in Inset that could be overloaded as you show for DialogInset and differently for collapsable insets? This would seem simpler, like class Inset { ... void close(); bool isOpen(); } Then these methods could be implemented to mean different things in different places. Thanks for the code. Feel free to implement it, otherwise I'll try to take a look next week. JMarc
- Re-implementing open-stuff Jean-Marc Lasgouttes
- Re: Re-implementing open-stuff [questions about ... Jean-Marc Lasgouttes
- Re: Re-implementing open-stuff [questions ab... Angus Leeming
- Re: Re-implementing open-stuff [question... Jean-Marc Lasgouttes
- Re: Re-implementing open-stuff [ques... Angus Leeming
- Re: Re-implementing open-stuff ... Jean-Marc Lasgouttes
- Re: Re-implementing open-st... Angus Leeming
- Re: Re-implementing ope... Jean-Marc Lasgouttes
- Re: Re-implementing ope... Angus Leeming
- Re: Re-implementing ope... Juergen Vigna
- Re: Re-implementing ope... Jean-Marc Lasgouttes
- Re: Re-implementing ope... Jean-Marc Lasgouttes
- Re: Re-implementing ope... Angus Leeming
- Re: Re-implementing ope... Jean-Marc Lasgouttes
- Re: Re-implementing ope... Jean-Marc Lasgouttes
- Re: Re-implementing ope... Angus Leeming
- Re: Re-implementing ope... Jean-Marc Lasgouttes
- Re: Re-implementing ope... Juergen Vigna