Hi, we currently rescale box inset on the screen accordingly to its output size. This creates troubles if you use very thin boxes (I often need to include ERT, so with single-char width of box it visually ends up as ten lines of single char per line). Is there any objection to setting up some minimal box-size limit for the screen?
Patch could be something along the lines below, where min width is set to collapsable button on top of the inset. Pavel
diff --git a/src/insets/InsetBox.cpp b/src/insets/InsetBox.cpp index 08f950b..2e0edd5 100644 --- a/src/insets/InsetBox.cpp +++ b/src/insets/InsetBox.cpp @@ -171,6 +171,9 @@ void InsetBox::metrics(MetricsInfo & m, Dimension & dim) const int textwidth_backup = m.base.textwidth; if (hasFixedWidth()) m.base.textwidth = params_.width.inPixels(m.base.textwidth); + int mindim=button_dim.x2-button_dim.x1; + if (m.base.textwidth<mindim) + m.base.textwidth=mindim; InsetCollapsable::metrics(m, dim); // retore textwidth. m.base.textwidth = textwidth_backup; diff --git a/src/insets/InsetCollapsable.h b/src/insets/InsetCollapsable.h index fba355a..6608ca8 100644 --- a/src/insets/InsetCollapsable.h +++ b/src/insets/InsetCollapsable.h @@ -156,13 +156,13 @@ protected: Inset * editXY(Cursor & cur, int x, int y); /// mutable CollapseStatus status_; + /// + mutable Box button_dim; private: /// Dimension dimensionCollapsed(BufferView const & bv) const; /// docstring labelstring_; - /// - mutable Box button_dim; /// a substatus of the Open status, determined automatically in metrics mutable bool openinlined_; /// the inset will automatically open when the cursor is inside. This is