Le 01/07/2014 16:05, Scott Kostyshak a écrit :
The first one is when clicking and slightly dragging on a label inset.
The second is when clicking and slightly dragging up in a table cell
(it can be empty or have text). The third is similar to the first and
is when slightly dragging on a reference inset.
We could do the same thing as the previous patch but also in
GuiWorkarea.cpp after dispatch [if I remember, we would have to do
something like if (cmd.action() != LFUN_MOUSE_MOTION)], or we can not
worry about these cases and just put the first patch in as it solves
most of the empty selection issues.
Did this patch eventually go in?
JMarc