>> this seems to be tricky. Abdel, would it be complicated to have one 
>> toolbars
>> info per workarea?
>
> Yes, very complicated and not good. The toolbars are part of a main window 
> i.e. GuiView. But perhaps you mean one toolbar by view? 

yes, view is what i actually wanted.

>In which case the 
> toolbars are already independent AFAIK. Not sure about that really, maybe 
> the ToolbarBackend is not 'multiview aware'? That would be bad.

i call it on d.toolbars_->... in guiview, which suggest its depenedent on view,
but actually it does affect other windows.

> The reason why we have a vector of tabworkarea instead of one is because 
> the code is ready for "split view" i.e. two visible work areas inside the 
> same window separated either vertically of horizontally.

hey, we do have vertical split? how i can launch it in gui? i'm still not sure 
how
to manage the bilingual stuff and this may be option.

>I will add this 
> information in the documentation in 'Application.h' (did you read it by the 
> way?).

reading now.

>>> Hum, I put the additional test in case the outliner is opened and the 
>>> available width is smaller. In this case you
>> ahh, comment needed :) i wondered why the second part of condition...
>
> Yes a comment is probably needed, could you do it as part of your patch 
> please?

done.

> use the full width anyway so I would propose instead a check box 'Limit 
> text screen width' that will enable/disable the width edit box.

done.

i need to call some kind of redraw when comming back from fullscreen mode
(scrollbar needs some update and probably recomputation). what routine
should i call? (this routine is not triggered when moving with cursor but
its trigger when i select some text into selection by mouse).

pavel

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