"Bo Peng" <[EMAIL PROTECTED]> writes:

>> Does anybody know what the cause of "the signal problem" actually is?
>
> I do not know your problem, but the problem with this thread is that
> when an object is destroyed, its signals are still connected in qcc3,
> but not in gcc4. Then, when the signal is triggered, lyx crashes with
> a gcc3 build.
>
> The fix, as shown in Abdel and my patches, is to store the connections
> and disconnect them when an object is destroyed.

As a conclusion, what is the patch? Is it needed for 1.5 too?

JMarc

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