"Bo Peng" <[EMAIL PROTECTED]> writes: >> Does anybody know what the cause of "the signal problem" actually is? > > I do not know your problem, but the problem with this thread is that > when an object is destroyed, its signals are still connected in qcc3, > but not in gcc4. Then, when the signal is triggered, lyx crashes with > a gcc3 build. > > The fix, as shown in Abdel and my patches, is to store the connections > and disconnect them when an object is destroyed.
As a conclusion, what is the patch? Is it needed for 1.5 too? JMarc