Bo Peng wrote:
It was not, I committed a fix. You should review all boost::signal used
in the code and do the same if you want to avoid further crashes.
Abdel,
Your patch does not fix the problem.
Does the crash happens at the same point? The graphics handling needs a
lot of signal AFAIR.
It would be better if you sent
the patch to me for testing before you committed it.
I am pretty sure this will be needed for gcc 3 support and this is in
line with all other signal deconnections that we have. So this must go
in anyway.
There are several signals involved in this process so the problem may
be more complicated than you expected.
No, I expected that and I said that you should review all the signals
connection.
Abdel.