================ @@ -0,0 +1,232 @@ +; RUN: opt -S -dxil-op-lower %s | FileCheck %s + +target triple = "dxil-pc-shadermodel6.6-compute" + +declare void @f32_user(float) +declare void @v4f32_user(<4 x float>) +declare void @i32_user(i32) +declare void @v4i32_user(<4 x i32>) +declare void @v3f16_user(<3 x half>) +declare void @v4f64_user(<4 x double>) + +; CHECK-LABEL: define void @loadf32_struct +define void @loadf32_struct(i32 %index) { + %buffer = call target("dx.RawBuffer", float, 0, 0, 0) + @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_f32_0_0_0( + i32 0, i32 0, i32 1, i32 0, i1 false) + + ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.rawBufferLoad.f32(i32 139, %dx.types.Handle %{{.*}}, i32 %index, i32 0, i8 1, i32 4) + %load = call {float, i1} + @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_f32_0_0_0t( + target("dx.RawBuffer", float, 0, 0, 0) %buffer, + i32 %index, + i32 0) + %data = extractvalue {float, i1} %load, 0 + + ; CHECK: [[VAL:%.*]] = extractvalue %dx.types.ResRet.f32 [[DATA]], 0 + ; CHECK: call void @f32_user(float [[VAL]]) + call void @f32_user(float %data) + + ret void +} + +; CHECK-LABEL: define void @loadf32_byte +define void @loadf32_byte(i32 %offset) { + %buffer = call target("dx.RawBuffer", i8, 0, 0, 0) + @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0( + i32 0, i32 0, i32 1, i32 0, i1 false) + + ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.rawBufferLoad.f32(i32 139, %dx.types.Handle %{{.*}}, i32 %offset, i32 0, i8 1, i32 4) + %load = call {float, i1} + @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_i8_0_0_0t( + target("dx.RawBuffer", i8, 0, 0, 0) %buffer, + i32 %offset, + i32 0) + %data = extractvalue {float, i1} %load, 0 + + ; CHECK: [[VAL:%.*]] = extractvalue %dx.types.ResRet.f32 [[DATA]], 0 + ; CHECK: call void @f32_user(float [[VAL]]) + call void @f32_user(float %data) + + ret void +} + +; CHECK-LABEL: define void @loadv4f32_struct +define void @loadv4f32_struct(i32 %index) { + %buffer = call target("dx.RawBuffer", <4 x float>, 0, 0, 0) + @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_v4f32_0_0_0( + i32 0, i32 0, i32 1, i32 0, i1 false) + + ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.rawBufferLoad.f32(i32 139, %dx.types.Handle %{{.*}}, i32 %index, i32 0, i8 15, i32 4) + %load = call {<4 x float>, i1} + @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_v4f32_0_0_0t( + target("dx.RawBuffer", <4 x float>, 0, 0, 0) %buffer, + i32 %index, + i32 0) + %data = extractvalue {<4 x float>, i1} %load, 0 + + ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 0 + ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 1 + ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 2 + ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 3 + ; CHECK: insertelement <4 x float> undef + ; CHECK: insertelement <4 x float> + ; CHECK: insertelement <4 x float> + ; CHECK: insertelement <4 x float> + ; CHECK: call void @v4f32_user(<4 x float> + call void @v4f32_user(<4 x float> %data) + + ret void +} + +; CHECK-LABEL: define void @loadv4f32_byte +define void @loadv4f32_byte(i32 %offset) { + %buffer = call target("dx.RawBuffer", i8, 0, 0, 0) + @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0( + i32 0, i32 0, i32 1, i32 0, i1 false) + + ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.rawBufferLoad.f32(i32 139, %dx.types.Handle %{{.*}}, i32 %offset, i32 0, i8 15, i32 4) + %load = call {<4 x float>, i1} + @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_i8_0_0_0t( + target("dx.RawBuffer", i8, 0, 0, 0) %buffer, + i32 %offset, + i32 0) + %data = extractvalue {<4 x float>, i1} %load, 0 + + ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 0 + ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 1 + ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 2 + ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 3 + ; CHECK: insertelement <4 x float> undef + ; CHECK: insertelement <4 x float> + ; CHECK: insertelement <4 x float> + ; CHECK: insertelement <4 x float> + ; CHECK: call void @v4f32_user(<4 x float> + call void @v4f32_user(<4 x float> %data) + + ret void +} + +; CHECK-LABEL: define void @loadelements +define void @loadelements(i32 %index) { + %buffer = call target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0, 0) + @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_sl_v4f32v4i32s_0_0_0( + i32 0, i32 0, i32 1, i32 0, i1 false) + + ; CHECK: [[DATAF32:%.*]] = call %dx.types.ResRet.f32 @dx.op.rawBufferLoad.f32(i32 139, %dx.types.Handle %{{.*}}, i32 %index, i32 0, i8 15, i32 4) + %loadf32 = call {<4 x float>, i1} + @llvm.dx.resource.load.rawbuffer.v4f32( + target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0, 0) %buffer, + i32 %index, + i32 0) + %dataf32 = extractvalue {<4 x float>, i1} %loadf32, 0 + + ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATAF32]], 0 + ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATAF32]], 1 + ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATAF32]], 2 + ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATAF32]], 3 + ; CHECK: insertelement <4 x float> undef + ; CHECK: insertelement <4 x float> + ; CHECK: insertelement <4 x float> + ; CHECK: insertelement <4 x float> + ; CHECK: call void @v4f32_user(<4 x float> + call void @v4f32_user(<4 x float> %dataf32) + + ; CHECK: [[DATAI32:%.*]] = call %dx.types.ResRet.i32 @dx.op.rawBufferLoad.i32(i32 139, %dx.types.Handle %{{.*}}, i32 %index, i32 1, i8 15, i32 4) + %loadi32 = call {<4 x i32>, i1} + @llvm.dx.resource.load.rawbuffer.v4i32( + target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0, 0) %buffer, + i32 %index, + i32 1) ---------------- hekota wrote:
This should be an offset, right? So `16` instead of `1`? https://github.com/llvm/llvm-project/pull/121012 _______________________________________________ llvm-branch-commits mailing list llvm-branch-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-branch-commits