I've put a WIP patch up here: https://reviews.llvm.org/D44668
Sorry for the delay!
Erik
On 2018-01-26 3:56 PM, Greg Clayton wrote:
On Jan 26, 2018, at 8:38 AM, Erik Pilkington
<erik.pilking...@gmail.com <mailto:erik.pilking...@gmail.com>> wrote:
On 2018-01-25 1:58 PM, Greg Clayton wrote:
On Jan 25, 2018, at 10:25 AM, Erik Pilkington
<erik.pilking...@gmail.com <mailto:erik.pilking...@gmail.com>> wrote:
Hi,
I'm not at all familiar with LLDB, but I've been doing some work on
the demangler in libcxxabi. It's still a work in progress and I
haven't yet copied the changes over to ItaniumDemangle, which AFAIK
is what lldb uses. The demangler in libcxxabi now demangles the
symbol you attached in 3.31 seconds, instead of 223.54 on my
machine. I posted a RFC on my work here
(http://lists.llvm.org/pipermail/llvm-dev/2017-June/114448.html),
but basically the new demangler just produces an AST then traverses
it to print the demangled name.
Great to hear the huge speedup in demangling! LLDB actually has two
demanglers: a fast one that can demangle 99% of names, and we fall
back to ItaniumDemangle which can do all names but is really slow.
It would be fun to compare your new demangler with the fast one and
see if we can get rid of the fast demangler now.
I think a good way of making this even faster is to have LLDB
consume the AST the demangler produces directly. The AST is a
better representation of the information that LLDB wants, and
finishing the demangle and then fishing out that information from
the output string is unfortunate. From the AST, it would be really
straightforward to just individually print all the components of
the name that LLDB wants.
This would help us to grab the important bits out of the mangled
name as well. We chop up a demangled name to find the base name
(string for std::string), containing context (std:: for std::string)
and we check if we can tell if the function is a method (look for
trailing "const" modifier on the function) versus a top level
function (since the mangling doesn't fully specify what is a
namespace and what is a class (like in "foo::bar::baz()" we don't
know if "foo" or "bar" are classes or namespaces. So the AST would
be great as long as it is fast.
Most of the time it takes to demangle these "symbols from hell" is
during the printing, after the AST has been parsed, because the
demangler has to flatten out all the potentially nested back
references. Just parsing to an AST should be about proportional to
the strlen of the mangled name. Since (AFAIK) LLDB doesn't use some
sections of the demangled name often (such as parameters), from the
AST LLDB could lazily decide not to even bother fully demangling
some sections of the name, then if it ever needs them it could
parse a new AST and get them from there. I think this would largely
fix the issue, as most of the time these crazy expansions don't
occur in the name itself, but in the parameters or return type.
Even when they do appear in the name, it would be possible to do
some simple name classification (ie, does this symbol refer to a
function) or pull out the basename quickly without expanding
anything at all.
Any thoughts? I'm really not at all familiar with LLDB, so I could
have this all wrong!
AST sounds great. We can put this into the class we use to chop us
C++ names as that is really our goal.
So it would be great to do a speed comparison between our fast
demangler in LLDB (in FastDemangle.cpp/.h) and your updated
libcxxabi version. If yours is faster, remove FastDemangle and then
update the llvm::ItaniumDemangle() to use your new code.
ASTs would be great for the C++ name parser,
Let us know what you are thinking,
Hi Greg,
I'll almost finished with my work on the demangler, hopefully I'll be
done within a few weeks. Once that's all finished I'll look into
exporting the AST and comparing it to FastDemangle. I was thinking
about adding a version of llvm::itaniumMangle() that returns a opaque
handle to the AST and defining some functions on the LLVM side that
take that handle and return some extra information. I'd be happy to
help out with the LLDB side of things too, although it might be
better if someone more experienced with LLDB did this.
Can't wait! The only reason we switched away from the libcxxabi
demangler in the first place was the poor performance. GDB's demangler
was 3x faster. Our FastDemangler made got back to the speed of the GDB
demangler. But it will be great to get back to one fast demangler.
It would be great if there was some way to implement the demangled
name size cutoff in the demangler where if the detangled names goes
over some max size we can just stop demangling. No one needs to see a
72MB string, not would anyone ever type in that name.
If you can get the new demangler features (AST + demangling) into
llvm::itaniumMangle I will be happy to do the LLDB side of the work
I'll ping this thread when I'm finished with the demangler, then we
can hopefully work out what a good API for LLDB would be.
It would be great to put all the functionality into LLVM and test the
functionality in llvm tests. Then I will port over to LLDB as needed.
As Jim said, we want to know the function basename, if a function is a
C++ method or just a top level function or possibly both (we often
don't know just from mangling if foo::bar() is a method of function
since we don't know if "foo" is a namespace, but if we have
"foo::bar() const", then we know it is a method.
Look forward to seeing what you come up with!
Greg
Thanks,
Erik
Greg
Thanks,
Erik
On 2018-01-24 6:48 PM, Greg Clayton via lldb-dev wrote:
I have an issue where I am debugging a C++ binary that is around
250MB in size. It contains some mangled names that are crazy:
_ZNK3shk6detail17CallbackPublisherIZNS_5ThrowERKNSt15__exception_ptr13exception_ptrEEUlOT_E_E9SubscribeINS0_9ConcatMapINS0_18CallbackSubscriberIZNS_6GetAllIiNS1_IZZNS_9ConcatMapIZNS_6ConcatIJNS1_IZZNS_3MapIZZNS_7IfEmptyIS9_EEDaS7_ENKUlS6_E_clINS1_IZZNS_4TakeIiEESI_S7_ENKUlS6_E_clINS1_IZZNS_6FilterIZNS_9ElementAtEmEUlS7_E_EESI_S7_ENKUlS6_E_clINS1_IZZNSL_ImEESI_S7_ENKUlS6_E_clINS1_IZNS_4FromINS0_22InfiniteRangeContainerIiEEEESI_S7_EUlS7_E_EEEESI_S6_EUlS7_E_EEEESI_S6_EUlS7_E_EEEESI_S6_EUlS7_E_EEEESI_S6_EUlS7_E_EESI_S7_ENKUlS6_E_clIS14_EESI_S6_EUlS7_E_EERNS1_IZZNSH_IS9_EESI_S7_ENKSK_IS14_EESI_S6_EUlS7_E0_EEEEESI_DpOT_EUlS7_E_EESI_S7_ENKUlS6_E_clINS1_IZNS_5StartIJZNS_4JustIJS19_S1C_EEESI_S1F_EUlvE_ZNS1K_IJS19_S1C_EEESI_S1F_EUlvE0_EEESI_S1F_EUlS7_E_EEEESI_S6_EUlS7_E_EEEESt6vectorIS6_SaIS6_EERKT0_NS_12ElementCountEbEUlS7_E_ZNSD_IiS1Q_EES1T_S1W_S1X_bEUlOS3_E_ZNSD_IiS1Q_EES1T_S1W_S1X_bEUlvE_EES1G_S1O_E25ConcatMapValuesSubscriberEEEDaS7_
This de-mangles to something that is 72MB in size and takes 280
seconds (try running "time c++filt -n" on the above string).
There are probably many symbols likes this in this binary.
Currently lldb will de-mangle all names in the symbol table so
that we can chop up the names so we know function base names and
we might be able to classify a base name as a method or function
for breakpoint categorization.
My questions is: how do we work around such issues in LLDB? A few
solutions I can think of:
1 - time each name demangle and if it takes too long somehow stop
de-mangling similar symbols or symbols over a certain length?
2 - allow a setting that says "don't de-mangle names that start
with..." and the setting has a list of prefixes.
3 - have a setting that turns off de-mangling symbols over a
certain length all of the time with a default of something like
256 or 512
4 - modify our FastDemangler to abort if the de-mangled string
goes over a certain limit to avoid bad cases like this...
#1 would still mean we get a huge delay (like 280 seconds) when
starting to debug this binary, but might prevent multiple symbols
from adding to that delay...
#2 would require debugging debugging once and then knowing which
symbols took a while to de-mangle. If we time each de-mangle, we
can warn that there are large mangled names and print the mangled
name so the user might know?
#3 would disable de-mangling of long names at the risk of not
de-mangling names that are close to the limit
#4 requires that our FastDemangle code can decode the string
mangled string. The fast de-mangler currently aborts on tricky
de-mangling and we fall back onto cxa_demangle from the C++
library which doesn't not have a cutoff on length...
Can anyone else think of any other solutions?
Greg Clayton
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