yes. i doing it. you can see what clang use d:\\code\\llvm\\build\\bin\\ lld-link.exe but anyway it is hang :(
2016-01-22 23:30 GMT+03:00 Zachary Turner <ztur...@google.com>: > Under llvm/tools also checkout lld. So your directories should look like > this: > > llvm > \-- tools > \-- clang > \-- lldb > \-- lld > > Then re-run cmake to generate build files again, recompile, and then it > should work. Right now the problem is that lld-link.exe hasn't been > compiled yet. > > On Fri, Jan 22, 2016 at 12:22 PM Red Skotina <red.skot...@gmail.com> > wrote: > >> yes, i miss it. but anyway dont work >> >> >> d:\code\Unity_Unpacker\tests\test2>clang -v -fuse-ld=lld main.cpp >> clang version 3.9.0 (trunk 258509) >> Target: i686-pc-windows-msvc >> Thread model: posix >> InstalledDir: d:\code\llvm\build\bin >> "d:\\code\\llvm\\build\\bin\\clang.exe" -cc1 -triple >> i686-pc-windows-msvc18.0.0 >> -emit-obj -mrelax-all -mincremental-linker-compatible -disable-free >> -disable-ll >> vm-verifier -main-file-name main.cpp -mrelocation-model static >> -mthread-model po >> six -mdisable-fp-elim -fmath-errno -masm-verbose -mconstructor-aliases >> -target-c >> pu pentium4 -v -dwarf-column-info -debugger-tuning=gdb -resource-dir >> "d:\\code\\ >> llvm\\build\\bin\\..\\lib\\clang\\3.9.0" -internal-isystem >> "d:\\code\\llvm\\buil >> d\\bin\\..\\lib\\clang\\3.9.0\\include" -internal-isystem "C:\\Program >> Files (x8 >> 6)\\Microsoft Visual Studio 14.0\\VC\\INCLUDE" -internal-isystem >> "C:\\Program Fi >> les (x86)\\Microsoft Visual Studio 14.0\\VC\\ATLMFC\\INCLUDE" >> -internal-isystem >> "C:\\Program Files (x86)\\Windows Kits\\10\\include\\10.0.10240.0\\ucrt" >> -intern >> al-isystem "C:\\Program Files (x86)\\Windows >> Kits\\NETFXSDK\\4.6.1\\include\\um" >> -internal-isystem "C:\\Program Files (x86)\\Windows >> Kits\\8.1\\include\\\\share >> d" -internal-isystem "C:\\Program Files (x86)\\Windows >> Kits\\8.1\\include\\\\um" >> -internal-isystem "C:\\Program Files (x86)\\Windows >> Kits\\8.1\\include\\\\winrt >> " -fdeprecated-macro -fdebug-compilation-dir >> "d:\\code\\Unity_Unpacker\\tests\\t >> est2" -ferror-limit 19 -fmessage-length 80 -fms-extensions >> -fms-compatibility -f >> ms-compatibility-version=18 -std=c++11 -fno-threadsafe-statics >> -fdelayed-templat >> e-parsing -fobjc-runtime=gcc -fdiagnostics-show-option >> -fcolor-diagnostics -o "C >> :\\Users\\Red\\AppData\\Local\\Temp\\main-71fc84.o" -x c++ main.cpp >> clang -cc1 version 3.9.0 based upon LLVM 3.9.0svn default target >> i686-pc-windows >> -msvc >> #include "..." search starts here: >> #include <...> search starts here: >> d:\code\llvm\build\bin\..\lib\clang\3.9.0\include >> C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE >> C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\ATLMFC\INCLUDE >> C:\Program Files (x86)\Windows Kits\10\include\10.0.10240.0\ucrt >> C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1\include\um >> C:\Program Files (x86)\Windows Kits\8.1\include\\shared >> C:\Program Files (x86)\Windows Kits\8.1\include\\um >> C:\Program Files (x86)\Windows Kits\8.1\include\\winrt >> End of search list. >> "d:\\code\\llvm\\build\\bin\\lld-link.exe" -out:a.exe -defaultlib:libcmt >> -nolog >> o "C:\\Users\\Red\\AppData\\Local\\Temp\\main-71fc84.o" >> >> d:\code\Unity_Unpacker\tests\test2>lldb a.exe >> (lldb) target create "a.exe" >> Current executable set to 'a.exe' (i686). >> (lldb) run >> >> Process 6448 launching >> >> ---------------------------------- >> process hang >> >> 2016-01-22 22:13 GMT+03:00 Zachary Turner <ztur...@google.com>: >> >>> When you compile, you need to use -fuse-ld=lld. Most people miss this >>> step. >>> >>> That said, it's not supposed to hang, but it is supposed to not work. >>> >>> What's the command line you used with clang? >>> >>> On Fri, Jan 22, 2016 at 11:08 AM Red Skotina <red.skot...@gmail.com> >>> wrote: >>> >>>> Look like I miss something , but i cant debug simple program program >>>> compiled with clang from trunk (258016), msvc 2015 stdlib, from vs2015 x86 >>>> developer console . >>>> i use lldb from trunk >>>> #include "stdio.h" >>>> >>>> int main(int argc, char **argv) >>>> { >>>> printf("hello1\n"); >>>> printf("hello2\n"); >>>> return 0; >>>> } >>>> >>>> d:\code\tests\test2>lldb a.exe >>>> (lldb) target create "a.exe" >>>> Current executable set to 'a.exe' (i686). >>>> (lldb) run >>>> >>>> Process 6264 launching >>>> >>>> --------------------------- >>>> a.exe and lldb hangs >>>> >>>> What i doing wrong ? >>>> >>>> >>>> 2016-01-08 0:42 GMT+03:00 Red Skotina <red.skot...@gmail.com>: >>>> >>>>> Nice to hear. I should answer after some time of using >>>>> >>>>> 2016-01-07 21:04 GMT+03:00 Zachary Turner <ztur...@google.com>: >>>>> >>>>>> Feel free to file bugs or post your feedback here after you use about >>>>>> what worked, what didn't work, what's missing, etc. Anything that >>>>>> doesn't >>>>>> work is a bug that I would like to fix. >>>>>> >>>>>> On Thu, Jan 7, 2016 at 10:02 AM Zachary Turner <ztur...@google.com> >>>>>> wrote: >>>>>> >>>>>>> Hi, I guess I should make a new blog post at some point, or post >>>>>>> status on the website. Here's my best estimate at what you can expect. >>>>>>> >>>>>>> * Most common debugging scenarios should work. Run under debugger, >>>>>>> attach to process, interrupt, continue, print variable values, evaluate >>>>>>> expressions, etc. >>>>>>> * Step-over might be unstable in certain scenarios >>>>>>> * Conditional breakpoints don't work >>>>>>> * Hardware watchpoints don't work >>>>>>> * Expression evaluation might not work in some advanced cases. >>>>>>> >>>>>>> The main big feature that has been added since the original blog >>>>>>> post is support for windows minidump files. So you can create a >>>>>>> minidump >>>>>>> of a stopped process from inside LLDB, and you can load up a minidump >>>>>>> and >>>>>>> do post-mortem debugging. >>>>>>> >>>>>>> On Wed, Jan 6, 2016 at 10:39 PM Red Skotina via lldb-dev < >>>>>>> lldb-dev@lists.llvm.org> wrote: >>>>>>> >>>>>>>> Where can i look lldb status for native debug at Windows? >>>>>>>> _______________________________________________ >>>>>>>> lldb-dev mailing list >>>>>>>> lldb-dev@lists.llvm.org >>>>>>>> http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev >>>>>>>> >>>>>>> >>>>> >>>> >>
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