This revision was not accepted when it landed; it landed in state "Needs Revision". This revision was automatically updated to reflect the committed changes. Closed by commit rG3ed6311b1b7d: [lldb] Make sure the value of `eSymbolContextVariable` is not conflicting with… (authored by akyrtzi).
Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D139066/new/ https://reviews.llvm.org/D139066 Files: lldb/include/lldb/lldb-enumerations.h lldb/source/Target/StackFrame.cpp Index: lldb/source/Target/StackFrame.cpp =================================================================== --- lldb/source/Target/StackFrame.cpp +++ lldb/source/Target/StackFrame.cpp @@ -44,7 +44,7 @@ // The first bits in the flags are reserved for the SymbolContext::Scope bits // so we know if we have tried to look up information in our internal symbol // context (m_sc) already. -#define RESOLVED_FRAME_CODE_ADDR (uint32_t(eSymbolContextEverything + 1)) +#define RESOLVED_FRAME_CODE_ADDR (uint32_t(eSymbolContextLastItem) << 1) #define RESOLVED_FRAME_ID_SYMBOL_SCOPE (RESOLVED_FRAME_CODE_ADDR << 1) #define GOT_FRAME_BASE (RESOLVED_FRAME_ID_SYMBOL_SCOPE << 1) #define RESOLVED_VARIABLES (GOT_FRAME_BASE << 1) Index: lldb/include/lldb/lldb-enumerations.h =================================================================== --- lldb/include/lldb/lldb-enumerations.h +++ lldb/include/lldb/lldb-enumerations.h @@ -375,6 +375,9 @@ /// from being used during frame PC lookups and many other /// potential address to symbol context lookups. eSymbolContextVariable = (1u << 7), + + // Keep this last and up-to-date for what the last enum value is. + eSymbolContextLastItem = eSymbolContextVariable, }; LLDB_MARK_AS_BITMASK_ENUM(SymbolContextItem)
Index: lldb/source/Target/StackFrame.cpp =================================================================== --- lldb/source/Target/StackFrame.cpp +++ lldb/source/Target/StackFrame.cpp @@ -44,7 +44,7 @@ // The first bits in the flags are reserved for the SymbolContext::Scope bits // so we know if we have tried to look up information in our internal symbol // context (m_sc) already. -#define RESOLVED_FRAME_CODE_ADDR (uint32_t(eSymbolContextEverything + 1)) +#define RESOLVED_FRAME_CODE_ADDR (uint32_t(eSymbolContextLastItem) << 1) #define RESOLVED_FRAME_ID_SYMBOL_SCOPE (RESOLVED_FRAME_CODE_ADDR << 1) #define GOT_FRAME_BASE (RESOLVED_FRAME_ID_SYMBOL_SCOPE << 1) #define RESOLVED_VARIABLES (GOT_FRAME_BASE << 1) Index: lldb/include/lldb/lldb-enumerations.h =================================================================== --- lldb/include/lldb/lldb-enumerations.h +++ lldb/include/lldb/lldb-enumerations.h @@ -375,6 +375,9 @@ /// from being used during frame PC lookups and many other /// potential address to symbol context lookups. eSymbolContextVariable = (1u << 7), + + // Keep this last and up-to-date for what the last enum value is. + eSymbolContextLastItem = eSymbolContextVariable, }; LLDB_MARK_AS_BITMASK_ENUM(SymbolContextItem)
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