jasonmolenda added a comment. FWIW I think the only change needed to the original patch is to keep using `#define RESOLVED_FRAME_CODE_ADDR (uint32_t(eSymbolContextEverything + 1))` but switch to the new eSymbolContextLastItem that is defined. Possibly the comment about what this code is doing could be made a little clearer, because it is definitely not. :)
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