clayborg added inline comments.
================
Comment at:
lldb/source/Plugins/DynamicLoader/POSIX-DYLD/DynamicLoaderPOSIXDYLD.cpp:312
BreakpointSP dyld_break;
- if (m_rendezvous.IsValid()) {
+ if (m_rendezvous.IsValid() && m_rendezvous.GetBreakAddress() != 0) {
break_addr = m_rendezvous.GetBreakAddress();
----------------
yinghuitan wrote:
> Since zero break address is considered invalid, maybe move
> `m_rendezvous.GetBreakAddress() != 0` check into `DYLDRendezvous::IsValid()`
> method?
I wanted to be safe and not mess up anyone else that might be using
m_rendezvous.IsValid() as it isn't super clear what IsValid() should return. So
to be super safe and not affect any other code, I would prefer to leave it this
way unless one of the original authors of this file has a different opinion.
Repository:
rG LLVM Github Monorepo
CHANGES SINCE LAST ACTION
https://reviews.llvm.org/D125253/new/
https://reviews.llvm.org/D125253
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