rupprecht added a comment.

In D87333#2273506 <https://reviews.llvm.org/D87333#2273506>, @labath wrote:

> (Sorry about the delay.) Given the current requirements, I think this patch 
> is fine (excellent even).
>
> That said, I'm not sure whether the original motivation for this requirement 
> (avoiding dns lookups) is still relevant. These days, we communicate with the 
> local debug server via `socketpair(2)` sockets (which wasn't the case back 
> then), which does not require any dns lookups and is immune to a 
> misconfigured hosts file.

The initial dns lookup may still fail, I think? e.g. my initial version of this 
patch had:

  if (llvm::Error error =
          listen_socket.Listen("localhost:0", backlog).ToError())

If the hosts file has a bad value for localhost, that will create a bad socket. 
That said, I don't know how to reproduce the original issue -- maybe it isn't 
an issue for some other reason.

> Given that none of the things touched by this patch is extremely critical 
> (`GDBRemoteCommunication::ConnectLocally` is used for reproducers and the 
> rest is test code), maybe we could use this to test the water and see whether 
> we can start using the network stack the way it's supposed to be used ?

Many non-reproducers tests fail w/o the change to 
`GDBRemoteCommunication::ConnectLocally`, so it's at least used outside of that.

I can go either way with using `localhost` or using hard-coded localhost IPs. 
Whichever way we go, I have a slight preference for keeping the tests and code 
consistent, e.g. if we use hard-coded IPs in code linked into lldb to allow 
people with a bad hosts file to use lldb, we should use hard-coded IPs in the 
tests to allow those same users to develop on lldb.


Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D87333/new/

https://reviews.llvm.org/D87333

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