labath added inline comments. Herald added a reviewer: jdoerfert.
================ Comment at: lldb/trunk/source/Symbol/Variable.cpp:61-69 + if (auto *func = m_owner_scope->CalculateSymbolContextFunction()) { + if ((lang = func->GetLanguage()) && lang != lldb::eLanguageTypeUnknown) + return lang; + else if (auto *comp_unit = + m_owner_scope->CalculateSymbolContextCompileUnit()) + if ((lang = func->GetLanguage()) && lang != lldb::eLanguageTypeUnknown) + return lang; ---------------- I get a warning here (at least with gcc) about `comp_unit` variable being unused. Did you perhaps mean to do `lang = comp_unit->GetLanguage()` on the line below? I would have fixed this myself, but when I started looking at this, I became unsure of that is this code exactly supposed to do. Is the check for the CompileUnit really supposed to be nested inside the check the existence of a function. I would have kind of expected it to be located outside the function if statement (`if (func) stuff(func); else if (cu) stuff(cu);` I also find the `if( lang = ... && lang != Unknown)` pattern very confusing. As it stands now, it checks for the zero value twice (once due to the `(lang = ...)` part and once because eLanguageTypeUnknown is zero), but that part is very unobvious... Repository: rL LLVM CHANGES SINCE LAST ACTION https://reviews.llvm.org/D64042/new/ https://reviews.llvm.org/D64042 _______________________________________________ lldb-commits mailing list lldb-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-commits