xiaobai created this revision. xiaobai added reviewers: jingham, clayborg. Herald added a subscriber: jdoerfert.
When trying to ascertain what language a variable belongs to, just checking the compilation unit is often not enough. In r364845 I added a way to check for a variable's language type, but didn't put it in Variable itself. Let's go ahead and put it in Variable. https://reviews.llvm.org/D64042 Files: source/Core/ValueObject.cpp source/Symbol/Variable.cpp Index: source/Symbol/Variable.cpp =================================================================== --- source/Symbol/Variable.cpp +++ source/Symbol/Variable.cpp @@ -54,10 +54,18 @@ Variable::~Variable() {} lldb::LanguageType Variable::GetLanguage() const { - SymbolContext variable_sc; - m_owner_scope->CalculateSymbolContext(&variable_sc); - if (variable_sc.comp_unit) - return variable_sc.comp_unit->GetLanguage(); + lldb::LanguageType lang = m_mangled.GuessLanguage(); + if (lang != lldb::eLanguageTypeUnknown) + return lang; + + if (auto *func = m_owner_scope->CalculateSymbolContextFunction()) + if ((lang = func->GetLanguage()) && lang != lldb::eLanguageTypeUnknown) + return lang; + else if (auto *comp_unit = + m_owner_scope->CalculateSymbolContextCompileUnit()) + if ((lang = func->GetLanguage()) && lang != lldb::eLanguageTypeUnknown) + return lang; + return lldb::eLanguageTypeUnknown; } Index: source/Core/ValueObject.cpp =================================================================== --- source/Core/ValueObject.cpp +++ source/Core/ValueObject.cpp @@ -1703,16 +1703,7 @@ if (!GetVariable() || !GetVariable()->IsArtificial()) return false; - LanguageType lang = eLanguageTypeUnknown; - if (auto *sym_ctx_scope = GetSymbolContextScope()) { - if (auto *func = sym_ctx_scope->CalculateSymbolContextFunction()) - lang = func->GetLanguage(); - else if (auto *comp_unit = - sym_ctx_scope->CalculateSymbolContextCompileUnit()) - lang = comp_unit->GetLanguage(); - } - - if (auto *runtime = process->GetLanguageRuntime(lang)) + if (auto *runtime = process->GetLanguageRuntime(GetVariable()->GetLanguage())) if (runtime->IsWhitelistedRuntimeValue(GetName())) return false;
Index: source/Symbol/Variable.cpp =================================================================== --- source/Symbol/Variable.cpp +++ source/Symbol/Variable.cpp @@ -54,10 +54,18 @@ Variable::~Variable() {} lldb::LanguageType Variable::GetLanguage() const { - SymbolContext variable_sc; - m_owner_scope->CalculateSymbolContext(&variable_sc); - if (variable_sc.comp_unit) - return variable_sc.comp_unit->GetLanguage(); + lldb::LanguageType lang = m_mangled.GuessLanguage(); + if (lang != lldb::eLanguageTypeUnknown) + return lang; + + if (auto *func = m_owner_scope->CalculateSymbolContextFunction()) + if ((lang = func->GetLanguage()) && lang != lldb::eLanguageTypeUnknown) + return lang; + else if (auto *comp_unit = + m_owner_scope->CalculateSymbolContextCompileUnit()) + if ((lang = func->GetLanguage()) && lang != lldb::eLanguageTypeUnknown) + return lang; + return lldb::eLanguageTypeUnknown; } Index: source/Core/ValueObject.cpp =================================================================== --- source/Core/ValueObject.cpp +++ source/Core/ValueObject.cpp @@ -1703,16 +1703,7 @@ if (!GetVariable() || !GetVariable()->IsArtificial()) return false; - LanguageType lang = eLanguageTypeUnknown; - if (auto *sym_ctx_scope = GetSymbolContextScope()) { - if (auto *func = sym_ctx_scope->CalculateSymbolContextFunction()) - lang = func->GetLanguage(); - else if (auto *comp_unit = - sym_ctx_scope->CalculateSymbolContextCompileUnit()) - lang = comp_unit->GetLanguage(); - } - - if (auto *runtime = process->GetLanguageRuntime(lang)) + if (auto *runtime = process->GetLanguageRuntime(GetVariable()->GetLanguage())) if (runtime->IsWhitelistedRuntimeValue(GetName())) return false;
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