FSL MPIC supports 16 bit vectors so our vector number space isn't
restricted to 256 vectors. We should use the MPIC_LARG_VECTORS flag
while intializing the MPIC. This also prevents us from eating in to 
hardware vector number space (MSIs) while setting up internal sources.

Signed-off-by: Varun Sethi <varun.se...@freescale.com>
---
 arch/powerpc/sysdev/mpic.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/arch/powerpc/sysdev/mpic.c b/arch/powerpc/sysdev/mpic.c
index 8be1ea2..33520dd 100644
--- a/arch/powerpc/sysdev/mpic.c
+++ b/arch/powerpc/sysdev/mpic.c
@@ -1191,7 +1191,7 @@ struct mpic * __init mpic_alloc(struct device_node *node,
        if (of_get_property(node, "single-cpu-affinity", NULL))
                flags |= MPIC_SINGLE_DEST_CPU;
        if (of_device_is_compatible(node, "fsl,mpic"))
-               flags |= MPIC_FSL;
+               flags |= MPIC_FSL | MPIC_LARGE_VECTORS;
 
        mpic = kzalloc(sizeof(struct mpic), GFP_KERNEL);
        if (mpic == NULL)
-- 
1.7.2.2


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