The ps3fb driver operates on system memory. Mark the framebuffer accordingly. Helpers operating on the framebuffer memory will test for the presence of this flag.
Signed-off-by: Thomas Zimmermann <tzimmerm...@suse.de> Cc: Michael Ellerman <m...@ellerman.id.au> Cc: Nicholas Piggin <npig...@gmail.com> Cc: Christophe Leroy <christophe.le...@csgroup.eu> Cc: linuxppc-dev@lists.ozlabs.org Reviewed-by: Javier Martinez Canillas <javi...@redhat.com> --- drivers/video/fbdev/ps3fb.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/video/fbdev/ps3fb.c b/drivers/video/fbdev/ps3fb.c index 64d291d6b1532..de81ad3a5d1ed 100644 --- a/drivers/video/fbdev/ps3fb.c +++ b/drivers/video/fbdev/ps3fb.c @@ -1145,7 +1145,7 @@ static int ps3fb_probe(struct ps3_system_bus_device *dev) info->fix.smem_len = ps3fb_videomemory.size - GPU_FB_START; info->pseudo_palette = par->pseudo_palette; - info->flags = FBINFO_READS_FAST | + info->flags = FBINFO_VIRTFB | FBINFO_READS_FAST | FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN; retval = fb_alloc_cmap(&info->cmap, 256, 0); -- 2.43.0