On 14/2/23 08:05, Josh Poimboeuf wrote:
play_dead() doesn't return.  Make that more explicit with a BUG().

BUG() is preferable to unreachable() because BUG() is a more explicit
failure mode and avoids undefined behavior like falling off the edge of
the function into whatever code happens to be next.

Acked-by: Florian Fainelli <f.faine...@gmail.com>
Signed-off-by: Josh Poimboeuf <jpoim...@kernel.org>
---
  arch/mips/kernel/smp-bmips.c | 2 ++
  arch/mips/loongson64/smp.c   | 1 +
  2 files changed, 3 insertions(+)

Reviewed-by: Philippe Mathieu-Daudé <phi...@linaro.org>

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