Le 29/01/2020 à 08:14, Thomas Gleixner a écrit :
Andy Lutomirski <l...@kernel.org> writes:

On Thu, Jan 16, 2020 at 11:57 AM Thomas Gleixner <t...@linutronix.de> wrote:

Andy Lutomirski <l...@kernel.org> writes:
On Thu, Jan 16, 2020 at 9:58 AM Christophe Leroy

Would mul_u64_u64_shr() be a good alternative?  Could we adjust it to
assume the shift is less than 32?  That function exists to benefit
32-bit arches.

We'd want mul_u64_u32_shr() for this. The rules for mult and shift are:


That's what I meant to type...

Just that it does not work. The math is:

      ns = d->nsecs;   // That's the nsec value shifted left by d->shift

      ns += ((cur - d->last) & d->mask) * mult;

      ns >>= d->shift;

So we cannot use mul_u64_u32_shr() because we need the addition there
before shifting. And no, we can't drop the fractional part of
d->nsecs. Been there, done that, got sporadic time going backwards
problems as a reward. Need to look at that again as stuff has changed
over time.

On x86 we enforce that mask is 64bit, so the & operation is not there,
but due to the nasties of TSC we have that conditional

     if (cur > last)
        return (cur - last) * mult;
     return 0;

Christophe, on PPC the decrementer/RTC clocksource masks are 64bit as
well, so you can spare that & operation there too.


Yes, I did it already. It spares reading d->mast, that the main advantage.

Christophe

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