Andy Lutomirski <l...@kernel.org> writes: > On Thu, Jan 16, 2020 at 11:57 AM Thomas Gleixner <t...@linutronix.de> wrote: >> >> Andy Lutomirski <l...@kernel.org> writes: >> > On Thu, Jan 16, 2020 at 9:58 AM Christophe Leroy >> > >> > Would mul_u64_u64_shr() be a good alternative? Could we adjust it to >> > assume the shift is less than 32? That function exists to benefit >> > 32-bit arches. >> >> We'd want mul_u64_u32_shr() for this. The rules for mult and shift are: >> > > That's what I meant to type...
Just that it does not work. The math is: ns = d->nsecs; // That's the nsec value shifted left by d->shift ns += ((cur - d->last) & d->mask) * mult; ns >>= d->shift; So we cannot use mul_u64_u32_shr() because we need the addition there before shifting. And no, we can't drop the fractional part of d->nsecs. Been there, done that, got sporadic time going backwards problems as a reward. Need to look at that again as stuff has changed over time. On x86 we enforce that mask is 64bit, so the & operation is not there, but due to the nasties of TSC we have that conditional if (cur > last) return (cur - last) * mult; return 0; Christophe, on PPC the decrementer/RTC clocksource masks are 64bit as well, so you can spare that & operation there too. Thanks, tglx