On 08/28/2014 12:10 PM, Jassi Brar wrote:
> On Thu, Aug 28, 2014 at 3:33 PM, Daniel Mack <dan...@zonque.org> wrote:

>> It's still superior to a number of unnecessary calculations done every
>> millisecond which will come up with the same result every time. So I
>> clearly favor that approach. Three more ints in a struct don't hurt
>> really for something that's usually not instantiated more than once per
>> system.
>>
>> Anyway, I'll leave it to Felipe whether to merge v5 or v6 :)
>>
> Please wait, let me cook up a patch that uses (a) Alan's algo, (b)
> cause lesser churn and (c) is even 'faster'.

Alright.

Please note, however, that you can't do the divison 'uac2->p_residue /
uac2->p_interval' in a pre-calucated value, as that won't cover cases
with a per-packet residual value that isn't a multiple of the frame
size. Hence, the residue counter has to go in bytes, not frames, and for
that reason, I left that division in the per-packet loop.

Felipe, could you already merge patch 1-5 of the last series (v6)?


Thanks,
Daniel

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