In __request_region, if a conflict with a BUSY and MUXED resource is
detected, then the caller goes to sleep and waits for the resource to
be released. A pointer on the conflicting resource is kept. At wake-up
this pointer is used as a parent to retry to request the region. A first
problem is that this pointer might well be invalid (if for example the
conflicting resource have already been freed). An another problem is
that the next call to __request_region() fails to detect a remaining
conflict. The previously conflicting resource is passed as a parameter
and __request_region() will look for a conflict among the children of
this resource and not at the resource itself. It is likely to succeed
anyway, even if there is still a conflict. Instead, the parent of the
conflicting resource should be passed to __request_region().

As a fix attempt, this patch don't update the parent resource pointer in
the case we have to wait for a muxed region right after.

Reported-by: Vincent Pelletier <plr.vinc...@gmail.com>
Signed-off-by: Simon Guinot <simon.gui...@sequanux.org>
Tested-by: Vincent Donnefort <vdonnef...@gmail.com>
---
 kernel/resource.c | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/kernel/resource.c b/kernel/resource.c
index fed052a1bc9f..b8c84804db6a 100644
--- a/kernel/resource.c
+++ b/kernel/resource.c
@@ -1072,9 +1072,10 @@ struct resource * __request_region(struct resource 
*parent,
                if (!conflict)
                        break;
                if (conflict != parent) {
-                       parent = conflict;
-                       if (!(conflict->flags & IORESOURCE_BUSY))
+                       if (!(conflict->flags & IORESOURCE_BUSY)) {
+                               parent = conflict;
                                continue;
+                       }
                }
                if (conflict->flags & flags & IORESOURCE_MUXED) {
                        add_wait_queue(&muxed_resource_wait, &wait);
-- 
2.1.4

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