Mark Brown wrote:
> On Thu, Nov 27, 2014 at 10:02:42PM +0100, Peter Rosin wrote:
> 
> > -   routes = devm_kzalloc(card->dev, num_routes * sizeof(*routes),
> > +   old_routes = card->num_dapm_routes;
> > +   routes = devm_kzalloc(card->dev,
> > +                         (old_routes + num_routes) * sizeof(*routes),
> >                           GFP_KERNEL);
> >     if (!routes) {
> >             dev_err(card->dev,
> > @@ -4611,9 +4613,11 @@ int snd_soc_of_parse_audio_routing(struct
> snd_soc_card *card,
> >             return -EINVAL;
> >     }
> >
> > +   memcpy(routes, card->dapm_routes, old_routes * sizeof(*routes));
> > +
> 
> Aren't we open coding krealloc() here?

I don't think krealloc() is appropriate since we don't know where the memory
comes from. The typical use I see is that the card struct is initialized as:

static const struct snd_soc_dapm_route foo_intercon[] = {
        { "MUX1", "Loop", "IN1" },
        { "MUX1", "Mixer", "MIX1" },

        { "MIX1", NULL, "DAC" },
        { "MIX1", "IN1 Switch", "IN1" },

        { "Line Out Jack", NULL, "MUX1" },
};

static struct snd_soc_card foo_card = {
        .name = "foo",
        .owner = THIS_MODULE,
        .dapm_routes = foo_intercon,
        .num_dapm_routes = ARRAY_SIZE(foo_intercon),
        /* etc */
};

If that's the case, krealloc() seems dead wrong. On the other hand, if
snd_soc_of_parse_audio_routing() were to be called many times, a lot
of devm_kzalloc()ed memory would be kept dangling. I don't expect a card
to call snd_soc_of_parse_audio_routing() more than once though...

Cheers,
Peter

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