On Sun, Oct 26, 2014 at 07:13:32PM +0000, Al Viro wrote:
> The comment is not correct.  dentry_kill() won't screw the pointer to
> parent; it will, however, screw the pointer to next sibling.
> 
> It used to screw the pointer to parent (which is what the first part of
> condition was about).  After Nick's series back in January 2011 that
> has stopped being true.  However, dentry_kill() does
> list_del(&dentry->d_u.d_child).  Which means that we can't continue
> past that point if it has happened.  Trond has noticed the breakage
> a bit later and added explicit check for ->d_flags, but the damage
> was more extensive - Nick had missed the restarts-on-killed logics
> hidden in the check for changed ->d_parent and assumed that it's
> all about renames, meaning that once rename_lock has been taken exclusive
> we won't have restarts at all.  With restart-on-killed restored that
> wasn't true anymore, invalidating the assumption that we only get to
> rename_retry without rename_lock held exclusive.  With deadlocks happening
> if we ever get there on such pass.

Actually, it's even worse than just list_del() possibly screwing .next -
that could be worked around by use of __list_del() (and skipping them
until we come to one that isn't marked DCACHE_DENTRY_KILLED).  Note that
d_child shares memory with d_rcu, and _that_ is really nasty - if
__dentry_kill() has progressed to dentry_free(), we have ->d_u.d_child.next
hopelessly trashed.

OTOH, we could make d_rcu share memory with d_alias instead.  Hrm...
OK, then we'd have
        rcu_read_lock();
ascend:
        if (this_parent != parent) {
                struct dentry *child = this_parent;
                this_parent = child->d_parent;

                spin_unlock(&child->d_lock);
                spin_lock(&this_parent->d_lock);

                if (need_seqretry(&rename_lock, seq)) {
                        spin_unlock(&this_parent->d_lock);
                        rcu_read_unlock();
                        goto rename_retry;
                }
                next = child->d_child.next;
                while (unlikely(child->d_flags & DCACHE_DENTRY_KILLED)) {
                        if (next == &this_parent.d_subdirs)
                                goto ascend;
                        child = list_entry(next, struct dentry, d_child);
                        next = next->next;
                }
                rcu_read_unlock();
                goto resume;
        }
        rcu_read_unlock();
        if (need_seqretry(&rename_lock, seq)) {
                spin_unlock(&this_parent->d_lock);
                goto rename_retry;
        }
in d_walk(), __list_del() instead of list_del() in __dentry_kill(), d_u.d_child
turning into d_child everywhere, while d_alias turns into d_u.d_alias...

It looks like that way we would get no retries on the second pass.  Comments?
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