On 2014/5/12 22:08, Daniel Lezcano wrote: > On 05/05/2014 12:51 AM, Rafael J. Wysocki wrote: >> From: Rafael J. Wysocki <rafael.j.wyso...@intel.com> >> >> If freeze_enter() is called, we want to bypass the current cpuidle >> governor and always use the deepest available (that is, not disabled) >> C-state, because we want to save as much energy as reasonably possible >> then and runtime latency constraints don't matter at that point, since >> the system is in a sleep state anyway. >> >> Signed-off-by: Rafael J. Wysocki <rafael.j.wyso...@intel.com> >> --- >> >> This is on top of https://patchwork.kernel.org/patch/4071541/ . >> > > Wouldn't make sense to revisit play_dead instead ? > play_dead() is broken.
Even if it works, we still should rely on cpuidle driver to place the CPUs into the deepest c-state, because there is no architectural way to enter deepest c-state and what play_dead() does is a bad assumption. Thanks, -Aubrey -- To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majord...@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/