On Tue, Jul 02, 2013 at 12:43:44PM +0800, Michael Wang wrote:

> Signed-off-by: Michael Wang <wang...@linux.vnet.ibm.com>
> ---
>  include/linux/sched.h |    3 +++
>  kernel/sched/fair.c   |   45 +++++++++++++++++++++++++++++++++++++++++++++
>  2 files changed, 48 insertions(+), 0 deletions(-)
> 
> diff --git a/include/linux/sched.h b/include/linux/sched.h
> index 178a8d9..1c996c7 100644
> --- a/include/linux/sched.h
> +++ b/include/linux/sched.h
> @@ -1041,6 +1041,9 @@ struct task_struct {
>  #ifdef CONFIG_SMP
>       struct llist_node wake_entry;
>       int on_cpu;
> +     struct task_struct *last_wakee;
> +     unsigned long nr_wakee_switch;
> +     unsigned long last_switch_decay;
>  #endif
>       int on_rq;
>  
> diff --git a/kernel/sched/fair.c b/kernel/sched/fair.c
> index c61a614..591c113 100644
> --- a/kernel/sched/fair.c
> +++ b/kernel/sched/fair.c
> @@ -3109,6 +3109,45 @@ static inline unsigned long effective_load(struct 
> task_group *tg, int cpu,
>  
>  #endif
>  
> +static void record_wakee(struct task_struct *p)
> +{
> +     /*
> +      * Rough decay, don't worry about the boundary, really active
> +      * task won't care the loose.
> +      */

OK so we 'decay' once a second.

> +     if (jiffies > current->last_switch_decay + HZ) {
> +             current->nr_wakee_switch = 0;
> +             current->last_switch_decay = jiffies;
> +     }

This isn't so much a decay as it is wiping state. Did you try an actual
decay -- something like: current->nr_wakee_switch >>= 1; ?

I suppose you wanted to avoid something like:

  now = jiffies;
  while (now > current->last_switch_decay + HZ) {
        current->nr_wakee_switch >>= 1;
        current->last_switch_decay += HZ;
  }

?

And we increment every time we wake someone else. Gaining a measure of
how often we wake someone else.

> +     if (current->last_wakee != p) {
> +             current->last_wakee = p;
> +             current->nr_wakee_switch++;
> +     }
> +}
> +
> +static int nasty_pull(struct task_struct *p)

I've seen there's some discussion as to this function name.. good :-) It
really wants to change. How about something like:

int wake_affine()
{
  ...

  /*
   * If we wake multiple tasks be careful to not bounce
   * ourselves around too much.
   */
  if (wake_wide(p))
        return 0;


> +{
> +     int factor = cpumask_weight(cpu_online_mask);

We have num_cpus_online() for this.. however both are rather expensive.
Having to walk and count a 4096 bitmap for every wakeup if going to get
tiresome real quick.

I suppose the question is; to what level do we really want to scale?

One fair answer would be node size I suppose; do you really want to go
bigger than that?

Also; you compare a size against a switching frequency, that's not
really and apples to apples comparison.

> +
> +     /*
> +      * Yeah, it's the switching-frequency, could means many wakee or
> +      * rapidly switch, use factor here will just help to automatically
> +      * adjust the loose-degree, so more cpu will lead to more pull.
> +      */
> +     if (p->nr_wakee_switch > factor) {
> +             /*
> +              * wakee is somewhat hot, it needs certain amount of cpu
> +              * resource, so if waker is far more hot, prefer to leave
> +              * it alone.
> +              */
> +             if (current->nr_wakee_switch > (factor * p->nr_wakee_switch))
> +                     return 1;

Ah ok, this makes more sense; the first is simply a filter to avoid
doing the second dereference I suppose.

> +     }
> +
> +     return 0;
> +}
> +
>  static int wake_affine(struct sched_domain *sd, struct task_struct *p, int 
> sync)
>  {
>       s64 this_load, load;
> @@ -3118,6 +3157,9 @@ static int wake_affine(struct sched_domain *sd, struct 
> task_struct *p, int sync)
>       unsigned long weight;
>       int balanced;
>  
> +     if (nasty_pull(p))
> +             return 0;
> +
>       idx       = sd->wake_idx;
>       this_cpu  = smp_processor_id();
>       prev_cpu  = task_cpu(p);
> @@ -3410,6 +3452,9 @@ select_task_rq_fair(struct task_struct *p, int sd_flag, 
> int wake_flags)
>               /* while loop will break here if sd == NULL */
>       }
>  unlock:
> +     if (sd_flag & SD_BALANCE_WAKE)
> +             record_wakee(p);

if we put this in task_waking_fair() we can avoid an entire conditional!

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