On Tue, 8 May 2001, Mark Hemment wrote:

> 
>   In 2.4.3pre6, code in page_alloc.c:__alloc_pages(), changed from;
> 
>       try_to_free_pages(gfp_mask);
>       wakeup_bdflush();
>       if (!order)
>               goto try_again;
> to
>       try_to_free_pages(gfp_mask);
>       wakeup_bdflush();
>       goto try_again;
> 
> 
>   This introduced the effect of a non-zero order, __GFP_WAIT allocation
> (without PF_MEMALLOC set), never returning failure.  The allocation keeps
> looping in __alloc_pages(), kicking kswapd, until the allocation succeeds.
> 
>   If there is plenty of memory in the free-pools and inactive-lists
> free_shortage() will return false, causing the state of these
> free-pools/inactive-lists not to be 'improved' by kswapd.
> 
>   If there is nothing else changing/improving the free-pools or
> inactive-lists, the allocation loops forever (kicking kswapd).
> 
>   Does anyone know why the 2.4.3pre6 change was made?

Because wakeup_bdflush(0) can wakeup bdflush _even_ if it does not have
any job to do (ie less than 30% dirty buffers in the default config).  

> 
>   The attached patch (against 2.4.5-pre1) fixes the looping symptom, by
> adding a counter and looping only twice for non-zero order allocations.

Looks good. (actually Rik had a patch similar to this which fixed a real
case with cdda2wav just like you described)

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