Provide a feel of how much overhead the rbtree cache adds to
the game.

Signed-off-by: Dimitris Papastamos <d...@opensource.wolfsonmicro.com>
---
 drivers/base/regmap/regcache-rbtree.c | 12 ++++++++++--
 1 file changed, 10 insertions(+), 2 deletions(-)

diff --git a/drivers/base/regmap/regcache-rbtree.c 
b/drivers/base/regmap/regcache-rbtree.c
index 461cff8..7b732ad 100644
--- a/drivers/base/regmap/regcache-rbtree.c
+++ b/drivers/base/regmap/regcache-rbtree.c
@@ -138,6 +138,7 @@ static int rbtree_show(struct seq_file *s, void *ignored)
        struct regcache_rbtree_node *n;
        struct rb_node *node;
        unsigned int base, top;
+       size_t mem_size = sizeof(*rbtree_ctx);
        int nodes = 0;
        int registers = 0;
        int this_registers, average;
@@ -147,6 +148,8 @@ static int rbtree_show(struct seq_file *s, void *ignored)
        for (node = rb_first(&rbtree_ctx->root); node != NULL;
             node = rb_next(node)) {
                n = container_of(node, struct regcache_rbtree_node, node);
+               mem_size += sizeof(*n);
+               mem_size += (n->blklen * map->cache_word_size);
 
                regcache_rbtree_get_base_top_reg(map, n, &base, &top);
                this_registers = ((top - base) / map->reg_stride) + 1;
@@ -161,8 +164,13 @@ static int rbtree_show(struct seq_file *s, void *ignored)
        else
                average = 0;
 
-       seq_printf(s, "%d nodes, %d registers, average %d registers\n",
-                  nodes, registers, average);
+       if (mem_size > 1024)
+               mem_size /= 1024;
+       else
+               mem_size = 1;
+
+       seq_printf(s, "%d nodes, %d registers, average %d registers, memory 
overhead %zukB\n",
+                  nodes, registers, average, mem_size);
 
        map->unlock(map);
 
-- 
1.8.1.5

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