Extract per-node fallback-list construction into build_node_zonelist(). This lets use build zonelists from candidate nodemasks instead of just the default N_MEMORY node state list.
No functional change: build_zonelists() builds the same FALLBACK list over N_MEMORY with node_load updates as before. Signed-off-by: Gregory Price <[email protected]> --- mm/page_alloc.c | 44 ++++++++++++++++++++++++++++++-------------- 1 file changed, 30 insertions(+), 14 deletions(-) diff --git a/mm/page_alloc.c b/mm/page_alloc.c index acf096f525f49..4c1ef84c02a3d 100644 --- a/mm/page_alloc.c +++ b/mm/page_alloc.c @@ -5813,12 +5813,12 @@ int find_next_best_node_in(int node, nodemask_t *used_node_mask, * DMA zone, if any--but risks exhausting DMA zone. */ static void build_zonelists_in_node_order(pg_data_t *pgdat, int *node_order, - unsigned nr_nodes) + unsigned int nr_nodes, int zlidx) { struct zoneref *zonerefs; int i; - zonerefs = pgdat->node_zonelists[ZONELIST_FALLBACK]._zonerefs; + zonerefs = pgdat->node_zonelists[zlidx]._zonerefs; for (i = 0; i < nr_nodes; i++) { int nr_zones; @@ -5847,26 +5847,28 @@ static void build_thisnode_zonelists(pg_data_t *pgdat) zonerefs->zone_idx = 0; } -static void build_zonelists(pg_data_t *pgdat) +/* + * Build one node-ordered fallback list from a candidate nodemask. + * update_load round-robins node_load across equidistant nodes. + */ +static void build_node_zonelist(pg_data_t *pgdat, const nodemask_t *candidates, + int zlidx, bool update_load, + int *node_order, int *nr) { - static int node_order[MAX_NUMNODES]; - int node, nr_nodes = 0; nodemask_t used_mask = NODE_MASK_NONE; - int local_node, prev_node; - - /* NUMA-aware ordering of nodes */ - local_node = pgdat->node_id; - prev_node = local_node; + int local_node = pgdat->node_id; + int prev_node = local_node; + int node, nr_nodes = 0; - memset(node_order, 0, sizeof(node_order)); while ((node = find_next_best_node_in(local_node, &used_mask, - &node_states[N_MEMORY])) >= 0) { + candidates)) >= 0) { /* * We don't want to pressure a particular node. * So adding penalty to the first node in same * distance group to make it round-robin. */ - if (node_distance(local_node, node) != + if (update_load && + node_distance(local_node, node) != node_distance(local_node, prev_node)) node_load[node] += 1; @@ -5874,8 +5876,22 @@ static void build_zonelists(pg_data_t *pgdat) prev_node = node; } - build_zonelists_in_node_order(pgdat, node_order, nr_nodes); + build_zonelists_in_node_order(pgdat, node_order, nr_nodes, zlidx); + *nr = nr_nodes; +} + +static void build_zonelists(pg_data_t *pgdat) +{ + static int node_order[MAX_NUMNODES]; + int local_node = pgdat->node_id; + int node, nr_nodes = 0; + + memset(node_order, 0, sizeof(node_order)); + + build_node_zonelist(pgdat, &node_states[N_MEMORY], ZONELIST_FALLBACK, + true, node_order, &nr_nodes); build_thisnode_zonelists(pgdat); + pr_info("Fallback order for Node %d: ", local_node); for (node = 0; node < nr_nodes; node++) pr_cont("%d ", node_order[node]); -- 2.53.0-Meta

