2024-12-11, 22:15:10 +0100, Antonio Quartulli wrote:
> +static struct ovpn_socket *ovpn_socket_get(struct socket *sock)
> +{
> +     struct ovpn_socket *ovpn_sock;
> +
> +     rcu_read_lock();
> +     ovpn_sock = rcu_dereference_sk_user_data(sock->sk);
> +     if (WARN_ON(!ovpn_socket_hold(ovpn_sock)))

Could we hit this situation when we're removing the last peer (so
detaching its socket) just as we're adding a new one? ovpn_socket_new
finds the socket already attached and goes through the EALREADY path,
but the refcount has already dropped to 0?

Then we'd also return NULL from ovpn_socket_new [1], which I don't
think is handled well by the caller (at least the netdev_dbg call at
the end of ovpn_nl_peer_modify, maybe other spots too).

(I guess it's not an issue you would see with the existing userspace
if it's single-threaded)

[...]
> +struct ovpn_socket *ovpn_socket_new(struct socket *sock, struct ovpn_peer 
> *peer)
> +{
> +     struct ovpn_socket *ovpn_sock;
> +     int ret;
> +
> +     ret = ovpn_socket_attach(sock, peer);
> +     if (ret < 0 && ret != -EALREADY)
> +             return ERR_PTR(ret);
> +
> +     /* if this socket is already owned by this interface, just increase the
> +      * refcounter and use it as expected.
> +      *
> +      * Since UDP sockets can be used to talk to multiple remote endpoints,
> +      * openvpn normally instantiates only one socket and shares it among all
> +      * its peers. For this reason, when we find out that a socket is already
> +      * used for some other peer in *this* instance, we can happily increase
> +      * its refcounter and use it normally.
> +      */
> +     if (ret == -EALREADY) {
> +             /* caller is expected to increase the sock refcounter before
> +              * passing it to this function. For this reason we drop it if
> +              * not needed, like when this socket is already owned.
> +              */
> +             ovpn_sock = ovpn_socket_get(sock);
> +             sockfd_put(sock);

[1] so we would need to add

    if (!ovpn_sock)
        return -EAGAIN;

> +             return ovpn_sock;
> +     }
> +

[...]
> +int ovpn_udp_socket_attach(struct socket *sock, struct ovpn_priv *ovpn)
> +{
> +     struct ovpn_socket *old_data;
> +     int ret = 0;
> +
> +     /* make sure no pre-existing encapsulation handler exists */
> +     rcu_read_lock();
> +     old_data = rcu_dereference_sk_user_data(sock->sk);
> +     if (!old_data) {
> +             /* socket is currently unused - we can take it */
> +             rcu_read_unlock();
> +             return 0;
> +     }
> +
> +     /* socket is in use. We need to understand if it's owned by this ovpn
> +      * instance or by something else.
> +      * In the former case, we can increase the refcounter and happily
> +      * use it, because the same UDP socket is expected to be shared among
> +      * different peers.
> +      *
> +      * Unlikely TCP, a single UDP socket can be used to talk to many remote

(since I'm commenting on this patch:)

s/Unlikely/Unlike/

[I have some more nits/typos here and there but I worry the
maintainers will get "slightly" annoyed if I make you repost 22
patches once again :) -- if that's all I find in the next few days,
everyone might be happier if I stash them and we get them fixed after
merging?]

-- 
Sabrina

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