Hi Gabriel,

Às 16:59 de 15/02/21, Gabriel Krisman Bertazi escreveu:
André Almeida <andrealm...@collabora.com> writes:

+/**
+ * struct futexv_head - List of futexes to be waited
+ * @task:    Task to be awaken
+ * @hint:    Was someone on this list awakened?
+ * @objects: List of futexes
+ */
+struct futexv_head {
+       struct task_struct *task;
+       bool hint;
+       struct futex_waiter objects[0];
+};

this structure is also used for a single futex.  maybe struct futex_waiter_head?

One could argue that a single futex is a futexv of one element, but I can see that futex_waiter_head makes more sense. Fixed.

+/**
+ * struct futex_single_waiter - Wrapper for a futexv_head of one element
+ * @futexv: Single futexv element
+ * @waiter: Single waiter element
+ */
+struct futex_single_waiter {
+       struct futexv_head futexv;
+       struct futex_waiter waiter;
+} __packed;

Is this struct necessary?  can't you just allocate the necessary space,
i.e. a struct futexv_head with 1 futexv_head->object?

I don't feel that makes sense to use dynamic allocation for a fixed sized memory. Given that, using this struct was the way I found to have a futexv_head of a single element in a static allocation fashion.

+
+       key->offset = address % PAGE_SIZE;
+       address -= key->offset;
+       key->pointer = (u64)address;
+       key->index = (unsigned long)current->mm;

Why split the key in offset and pointer and waste 1/3 more space to
store each key?


We need three fields for storing the shared key in the current design, and given that the futex key currently lives inside struct futex_waiter, private and shared keys need to use the same amount of space. Even if I don't use offset for now, the next patch would expand the memory anyway. I see that the way I organized the patches made this confusing.

To avoid that we could allocate the key space in futex_wait and make futex key point there.

+
+       /* Generate hash key for this futex using uaddr and current->mm */
+       hash_key = jhash2((u32 *)key, sizeof(*key) / sizeof(u32), 0);
+
+       /* Since HASH_SIZE is 2^n, subtracting 1 makes a perfect bit mask */
+       return &futex_table[hash_key & (futex2_hashsize - 1)];

If someone inadvertely changes futex2_hashsize to something not 2^n this
will silently break.  futex2_hashsize should be constant and you need
a BUILD_BUG_ON().

Given that futex2_hashsize is calcutated at boot time, not sure what we could to about this, maybe BUG_ON()?


+static int futex_enqueue(struct futexv_head *futexv, unsigned int nr_futexes,
+                        int *awakened)
+{
+       int i, ret;
+       u32 uval, *uaddr, val;
+       struct futex_bucket *bucket;
+
+retry:
+       set_current_state(TASK_INTERRUPTIBLE);
+
+       for (i = 0; i < nr_futexes; i++) {
+               uaddr = (u32 * __user)futexv->objects[i].uaddr;
+               val = (u32)futexv->objects[i].val;
+
+               bucket = futexv->objects[i].bucket;
+
+               bucket_inc_waiters(bucket);
+               spin_lock(&bucket->lock);
+
+               ret = futex_get_user(&uval, uaddr);
+
+               if (unlikely(ret)) {
+                       spin_unlock(&bucket->lock);
+
+                       bucket_dec_waiters(bucket);
+                       __set_current_state(TASK_RUNNING);
+                       *awakened = futex_dequeue_multiple(futexv, i);
+
+                       if (__get_user(uval, uaddr))
+                               return -EFAULT;
+
+                       if (*awakened >= 0)
+                               return 1;

If you are awakened, you don't need to waste time with trying to get the
next key.


Yes, and this is what this return is supposed to do. What I'm missing?


+/**
+ * futex_wait - Setup the timer (if there's one) and wait on a list of futexes
+ * @futexv:     List of futexes
+ * @nr_futexes: Length of futexv
+ * @timo:      Timeout
+ * @flags:     Timeout flags
+ *
+ * Return:
+ * * 0 >= - Hint of which futex woke us
+ * * 0 <  - Error code
+ */
+static int futex_set_timer_and_wait(struct futexv_head *futexv,
+                                   unsigned int nr_futexes,
+                                   struct __kernel_timespec __user *timo,
+                                   unsigned int flags)
+{
+       struct hrtimer_sleeper timeout;
+       int ret;
+
+       if (timo) {
+               ret = futex_setup_time(timo, &timeout, flags);
+               if (ret)
+                       return ret;
+       }
+
+       ret = __futex_wait(futexv, nr_futexes, timo ? &timeout : NULL);
+
+       if (timo)
+               hrtimer_cancel(&timeout.timer);
+
+       return ret;
+}

I'm having a hard time understanding why this function exists.  part of
the futex is set up outside of it, part inside.  Not sure if this isn't
just part of sys_futex_wait.


I wrote this function since setting the timer, waiting and canceling the timer is common for both wait and waitv, so this would avoid some code duplication. But I probably can just do the timer stuff inside __futex_wait.

Thanks,

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