On Thu, 26 Nov 2020 at 10:07, Peter Zijlstra <pet...@infradead.org> wrote:
>
> On Wed, Nov 25, 2020 at 05:28:36PM +0100, Vincent Guittot wrote:
> > On Wed, 18 Nov 2020 at 00:20, Joel Fernandes (Google)
>
> > > +#ifdef CONFIG_SMP
> > > +static struct task_struct *pick_task_fair(struct rq *rq)
> > > +{
> > > +       struct cfs_rq *cfs_rq = &rq->cfs;
> > > +       struct sched_entity *se;
> > > +
> > > +       if (!cfs_rq->nr_running)
> > > +               return NULL;
> > > +
> > > +       do {
> > > +               struct sched_entity *curr = cfs_rq->curr;
> > > +
> > > +               se = pick_next_entity(cfs_rq, NULL);
> >
> > Calling pick_next_entity clears buddies. This is fine without
> > coresched because the se will be the next one. But calling
> > pick_task_fair doesn't mean that the se will be used
>
> Urgh, nice one :/
>
> > > +
> > > +               if (curr) {
> > > +                       if (se && curr->on_rq)
> > > +                               update_curr(cfs_rq);
> > > +
> >
> > Shouldn't you check if cfs_rq is throttled ?
>
> Hmm,... I suppose we do.
>
> > > +                       if (!se || entity_before(curr, se))
> > > +                               se = curr;
> > > +               }
> > > +
> > > +               cfs_rq = group_cfs_rq(se);
> > > +       } while (cfs_rq);
> > > +
> > > +       return task_of(se);
> > > +}
> > > +#endif
>
> Something like so then?

yes. it seems ok

>
> --- a/kernel/sched/fair.c
> +++ b/kernel/sched/fair.c
> @@ -4354,6 +4354,8 @@ check_preempt_tick(struct cfs_rq *cfs_rq
>  static void
>  set_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
>  {
> +       clear_buddies(cfs_rq, se);
> +
>         /* 'current' is not kept within the tree. */
>         if (se->on_rq) {
>                 /*
> @@ -4440,8 +4442,6 @@ pick_next_entity(struct cfs_rq *cfs_rq,
>                 se = cfs_rq->last;
>         }
>
> -       clear_buddies(cfs_rq, se);
> -
>         return se;
>  }
>
> @@ -6982,20 +6982,29 @@ static void check_preempt_wakeup(struct
>  #ifdef CONFIG_SMP
>  static struct task_struct *pick_task_fair(struct rq *rq)
>  {
> -       struct cfs_rq *cfs_rq = &rq->cfs;
>         struct sched_entity *se;
> -
> +       struct cfs_rq *cfs_rq;
> +
> +again:
> +       cfs_rq = &rq->cfs;
>         if (!cfs_rq->nr_running)
>                 return NULL;
>
>         do {
>                 struct sched_entity *curr = cfs_rq->curr;
>
> -               if (curr && curr->on_rq)
> -                       update_curr(cfs_rq);
> +               /* When we pick for a remote RQ, we'll not have done 
> put_prev_entity() */
> +               if (curr) {
> +                       if (curr->on_rq)
> +                               update_curr(cfs_rq);
> +                       else
> +                               curr = NULL;
>
> -               se = pick_next_entity(cfs_rq, curr);
> +                       if (unlikely(check_cfs_rq_runtime(cfs_rq)))
> +                               goto again;
> +               }
>
> +               se = pick_next_entity(cfs_rq, curr);
>                 cfs_rq = group_cfs_rq(se);
>         } while (cfs_rq);
>

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