From: Zhenzhong Duan <[email protected]>

[ Upstream commit 08d3ab4b46339bc6f97e83b54a3fb4f8bf8f4cd9 ]

It's allocating an array of a6xx_gpu_state_obj structure rathor than
its pointers.

This patch fix it.

Signed-off-by: Zhenzhong Duan <[email protected]>
Signed-off-by: Rob Clark <[email protected]>
Signed-off-by: Sasha Levin <[email protected]>
---
 drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c 
b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
index d6023ba8033c0..3bb567812b990 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu_state.c
@@ -864,7 +864,7 @@ static void a6xx_get_indexed_registers(struct msm_gpu *gpu,
        int i;
 
        a6xx_state->indexed_regs = state_kcalloc(a6xx_state, count,
-               sizeof(a6xx_state->indexed_regs));
+               sizeof(*a6xx_state->indexed_regs));
        if (!a6xx_state->indexed_regs)
                return;
 
-- 
2.25.1



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