From: Marek Olšák <[email protected]>

commit f4892c327a8e5df7ce16cab40897daf90baf6bec upstream.

It's impossible to debug shader hangs with soft recovery.

Signed-off-by: Marek Olšák <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Cc: [email protected]
Signed-off-by: Greg Kroah-Hartman <[email protected]>

---
 drivers/gpu/drm/amd/amdgpu/amdgpu_job.c |    3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
@@ -36,7 +36,8 @@ static void amdgpu_job_timedout(struct d
 
        memset(&ti, 0, sizeof(struct amdgpu_task_info));
 
-       if (amdgpu_ring_soft_recovery(ring, job->vmid, s_job->s_fence->parent)) 
{
+       if (amdgpu_gpu_recovery &&
+           amdgpu_ring_soft_recovery(ring, job->vmid, s_job->s_fence->parent)) 
{
                DRM_ERROR("ring %s timeout, but soft recovered\n",
                          s_job->sched->name);
                return;


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