On Mon, Jul 8, 2019 at 9:30 AM Peter Zijlstra <pet...@infradead.org> wrote: > > On Mon, Jul 01, 2019 at 11:59:51PM -0700, Ian Rogers wrote: > > The groups rbtree holding perf events, either for a CPU or a task, needs > > to have multiple iterators that visit events in group_index (insertion) > > order. Rather than linearly searching the iterators, use a min-heap to go > > from a O(#iterators) search to a O(log2(#iterators)) insert cost per event > > visited. > > Is this actually faster for the common (very small n) case? > > ISTR 'stupid' sorting algorithms are actually faster when the data fits > into L1
A common case is for there to be 1 cgroup iterator, for which all the min_heapify calls will do no work as the event is always a leaf. It'd be expected a min-heap to be optimal for a large number of iterators. I'm not sure it is worth optimizing the space between small number of iterators and large number of iterators. Thanks, Ian > > Signed-off-by: Ian Rogers <irog...@google.com> > > --- > > kernel/events/core.c | 123 +++++++++++++++++++++++++++++++++---------- > > 1 file changed, 95 insertions(+), 28 deletions(-) > > > > diff --git a/kernel/events/core.c b/kernel/events/core.c > > index 9a2ad34184b8..396b5ac6dcd4 100644 > > --- a/kernel/events/core.c > > +++ b/kernel/events/core.c > > @@ -3318,6 +3318,77 @@ static void cpu_ctx_sched_out(struct > > perf_cpu_context *cpuctx, > > ctx_sched_out(&cpuctx->ctx, cpuctx, event_type); > > } > > > > +/* Data structure used to hold a min-heap, ordered by group_index, of a > > fixed > > + * maximum size. > > + */ > > Broken comment style. > > > +struct perf_event_heap { > > + struct perf_event **storage; > > + int num_elements; > > + int max_elements; > > +}; > > + > > +static void min_heap_swap(struct perf_event_heap *heap, > > + int pos1, int pos2) > > +{ > > + struct perf_event *tmp = heap->storage[pos1]; > > + > > + heap->storage[pos1] = heap->storage[pos2]; > > + heap->storage[pos2] = tmp; > > +} > > + > > +/* Sift the perf_event at pos down the heap. */ > > +static void min_heapify(struct perf_event_heap *heap, int pos) > > +{ > > + int left_child, right_child; > > + > > + while (pos > heap->num_elements / 2) { > > + left_child = pos * 2; > > + right_child = pos * 2 + 1; > > + if (heap->storage[pos]->group_index > > > + heap->storage[left_child]->group_index) { > > + min_heap_swap(heap, pos, left_child); > > + pos = left_child; > > + } else if (heap->storage[pos]->group_index > > > + heap->storage[right_child]->group_index) { > > + min_heap_swap(heap, pos, right_child); > > + pos = right_child; > > + } else { > > + break; > > + } > > + } > > +} > > + > > +/* Floyd's approach to heapification that is O(n). */ > > +static void min_heapify_all(struct perf_event_heap *heap) > > +{ > > + int i; > > + > > + for (i = heap->num_elements / 2; i > 0; i--) > > + min_heapify(heap, i); > > +} > > + > > +/* Remove minimum element from the heap. */ > > +static void min_heap_pop(struct perf_event_heap *heap) > > +{ > > + WARN_ONCE(heap->num_elements <= 0, "Popping an empty heap"); > > + heap->num_elements--; > > + heap->storage[0] = heap->storage[heap->num_elements]; > > + min_heapify(heap, 0); > > +} > > Is this really the first heap implementation in the kernel? > > > @@ -3378,12 +3453,14 @@ static int visit_groups_merge(struct > > perf_event_context *ctx, > > struct cgroup_subsys_state *css; > > > > for (css = &cpuctx->cgrp->css; css; css = > > css->parent) { > > - itrs[num_itrs] = > > perf_event_groups_first(groups, > > + heap.storage[heap.num_elements] = > > + > > perf_event_groups_first(groups, > > cpu, > > > > css->cgroup); > > - if (itrs[num_itrs]) { > > - num_itrs++; > > - if (num_itrs == max_itrs) { > > + if (heap.storage[heap.num_elements]) { > > + heap.num_elements++; > > + if (heap.num_elements == > > + heap.max_elements) { > > WARN_ONCE( > > max_cgroups_with_events_depth, > > "Insufficient iterators for cgroup > > depth"); > > That's turning into unreadable garbage due to indentation; surely > there's a solution for that.