On Tue, Jun 11, 2019 at 11:14:10AM -0400, Steven Rostedt wrote:
> On Wed, 05 Jun 2019 15:08:01 +0200
> Peter Zijlstra <pet...@infradead.org> wrote:
> 
> > -void text_poke_bp(void *addr, const void *opcode, size_t len, void 
> > *handler)
> > +void text_poke_bp(void *addr, const void *opcode, size_t len, const void 
> > *emulate)
> >  {
> >     unsigned char int3 = 0xcc;
> >  
> > -   bp_int3_handler = handler;
> > +   bp_int3_opcode = emulate ?: opcode;
> >     bp_int3_addr = (u8 *)addr + sizeof(int3);
> >     bp_patching_in_progress = true;
> >  
> >     lockdep_assert_held(&text_mutex);
> >  
> >     /*
> > +    * poke_int3_handler() relies on @opcode being a 5 byte instruction;
> > +    * notably a JMP, CALL or NOP5_ATOMIC.
> > +    */
> > +   BUG_ON(len != 5);
> 
> If we have a bug on here, why bother with passing in len at all? Just
> force it to be 5.

Masami said the same.

> We could make it a WARN_ON() and return without doing anything.
> 
> This also prevents us from ever changing two byte jmps.

It doesn't; that is, we'd need to add emulation for the 3 byte jump, but
that'd be pretty trivial.

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