On (09/24/18 17:11), Tetsuo Handa wrote: > The reason of using statically preallocated global buffers is that I think > that it is inconvenient for KERN_CONT users to calculate necessary bytes > only for avoiding message truncation. The pr_line might be passed to deep > into the callchain and adjusting buffer size whenever the content's possible > max length changes is as much painful as changing printk() to accept only > one "const char *" argument. Even if we guarantee that any context can > allocate buffer from kernel stack, we cannot guarantee that many concurrent > printk() won't trigger lockup. Thus, I think that trying to allocate from > finite static buffers with a fallback to unbuffered printk() upon failure > is sufficient.
Yes, this makes sense. At the same time we can keep pr_line buffer in .bss static char buffer[1024]; static DEFINE_PR_LINE_BUF(..., buffer); just like you have already mentioned. But that's going to require a case-by-case handling; so a big list of printk buffers is a simpler option. Fallback, tho, can be painful. On a system with 1024 CPUs can one have more than 16 concurrent cont printks? If the answer is yes, then we are looking at the same broken cont output as before. -ss