On Mon, 2018-06-04 at 15:30 +0530, Srikar Dronamraju wrote: > @@ -1564,97 +1563,73 @@ static void task_numa_compare(struct > task_numa_env *env, > if (cur == env->p) > goto unlock; > > + if (!cur) { > + if (!move || imp <= env->best_imp) > + goto unlock; > + else > + goto assign; > + }
Just bike shedding, but it may be easier to read if the "we found our destination" check were written more explicitly: if (!cur) { if (move && imp > env->best_imp) gote assign; else goto unlock; } Also, the "move" variable seems to indicate that the NUMA code may move the task, but not a decision that moving the task is better than a swap. Would it make sense to call it "maymove"? I like how this patch simplifies the code a little. -- All Rights Reversed.
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