We don't do any lazy restore anymore, what we have are two pieces of optimization:
- no-FPU tasks that don't save/restore the FPU context (kernel threads are such) - cached FPU registers maintained via the fpu->last_cpu field. This means that if an FPU task context switches to a non-FPU task then we can maintain the FPU registers as an in-FPU copies (cache), and skip the restoration of them once we switch back to the original FPU-using task. Update all the comments that still referred to old 'lazy' and 'unlazy' concepts. Cc: Andy Lutomirski <l...@amacapital.net> Cc: Borislav Petkov <b...@alien8.de> Cc: Eric Biggers <ebigge...@gmail.com> Cc: Fenghua Yu <fenghua...@intel.com> Cc: H. Peter Anvin <h...@zytor.com> Cc: Linus Torvalds <torva...@linux-foundation.org> Cc: Oleg Nesterov <o...@redhat.com> Cc: Peter Zijlstra <pet...@infradead.org> Cc: Thomas Gleixner <t...@linutronix.de> Signed-off-by: Ingo Molnar <mi...@kernel.org> --- arch/x86/kernel/fpu/core.c | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/arch/x86/kernel/fpu/core.c b/arch/x86/kernel/fpu/core.c index d770f9a6d4e1..4acfc0ebc160 100644 --- a/arch/x86/kernel/fpu/core.c +++ b/arch/x86/kernel/fpu/core.c @@ -205,9 +205,6 @@ int fpu__copy(struct fpu *dst_fpu, struct fpu *src_fpu) /* * Save current FPU registers directly into the child * FPU context, without any memory-to-memory copying. - * In lazy mode, if the FPU context isn't loaded into - * fpregs, CR0.TS will be set and do_device_not_available - * will load the FPU context. * * We have to do all this with preemption disabled, * mostly because of the FNSAVE case, because in that @@ -274,13 +271,13 @@ void fpu__activate_fpstate_read(struct fpu *fpu) /* * This function must be called before we write a task's fpstate. * - * If the task has used the FPU before then unlazy it. + * If the task has used the FPU before then invalidate any cached FPU registers. * If the task has not used the FPU before then initialize its fpstate. * * After this function call, after registers in the fpstate are * modified and the child task has woken up, the child task will * restore the modified FPU state from the modified context. If we - * didn't clear its lazy status here then the lazy in-registers + * didn't clear its cached status here then the cached in-registers * state pending on its former CPU could be restored, corrupting * the modifications. */ @@ -293,7 +290,7 @@ void fpu__activate_fpstate_write(struct fpu *fpu) WARN_ON_FPU(fpu == ¤t->thread.fpu); if (fpu->initialized) { - /* Invalidate any lazy state: */ + /* Invalidate any cached state: */ __fpu_invalidate_fpregs_state(fpu); } else { fpstate_init(&fpu->state); -- 2.11.0