We don't do any lazy restore anymore, what we have are two pieces of 
optimization:

 - no-FPU tasks that don't save/restore the FPU context (kernel threads are 
such)

 - cached FPU registers maintained via the fpu->last_cpu field. This means that
   if an FPU task context switches to a non-FPU task then we can maintain the
   FPU registers as an in-FPU copies (cache), and skip the restoration of them
   once we switch back to the original FPU-using task.

Update all the comments that still referred to old 'lazy' and 'unlazy' concepts.

Cc: Andy Lutomirski <l...@amacapital.net>
Cc: Borislav Petkov <b...@alien8.de>
Cc: Eric Biggers <ebigge...@gmail.com>
Cc: Fenghua Yu <fenghua...@intel.com>
Cc: H. Peter Anvin <h...@zytor.com>
Cc: Linus Torvalds <torva...@linux-foundation.org>
Cc: Oleg Nesterov <o...@redhat.com>
Cc: Peter Zijlstra <pet...@infradead.org>
Cc: Thomas Gleixner <t...@linutronix.de>
Signed-off-by: Ingo Molnar <mi...@kernel.org>
---
 arch/x86/kernel/fpu/core.c | 9 +++------
 1 file changed, 3 insertions(+), 6 deletions(-)

diff --git a/arch/x86/kernel/fpu/core.c b/arch/x86/kernel/fpu/core.c
index d770f9a6d4e1..4acfc0ebc160 100644
--- a/arch/x86/kernel/fpu/core.c
+++ b/arch/x86/kernel/fpu/core.c
@@ -205,9 +205,6 @@ int fpu__copy(struct fpu *dst_fpu, struct fpu *src_fpu)
        /*
         * Save current FPU registers directly into the child
         * FPU context, without any memory-to-memory copying.
-        * In lazy mode, if the FPU context isn't loaded into
-        * fpregs, CR0.TS will be set and do_device_not_available
-        * will load the FPU context.
         *
         * We have to do all this with preemption disabled,
         * mostly because of the FNSAVE case, because in that
@@ -274,13 +271,13 @@ void fpu__activate_fpstate_read(struct fpu *fpu)
 /*
  * This function must be called before we write a task's fpstate.
  *
- * If the task has used the FPU before then unlazy it.
+ * If the task has used the FPU before then invalidate any cached FPU 
registers.
  * If the task has not used the FPU before then initialize its fpstate.
  *
  * After this function call, after registers in the fpstate are
  * modified and the child task has woken up, the child task will
  * restore the modified FPU state from the modified context. If we
- * didn't clear its lazy status here then the lazy in-registers
+ * didn't clear its cached status here then the cached in-registers
  * state pending on its former CPU could be restored, corrupting
  * the modifications.
  */
@@ -293,7 +290,7 @@ void fpu__activate_fpstate_write(struct fpu *fpu)
        WARN_ON_FPU(fpu == &current->thread.fpu);
 
        if (fpu->initialized) {
-               /* Invalidate any lazy state: */
+               /* Invalidate any cached state: */
                __fpu_invalidate_fpregs_state(fpu);
        } else {
                fpstate_init(&fpu->state);
-- 
2.11.0

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