If a loop is intended to be executed at least once, it is better to use
"do { ... } while (...)" instead of "while (...) { ... }".
The former is easier to understand for the casual reviewer, and doesn't
require preinitializing the canary variable.

Signed-off-by: Geert Uytterhoeven <ge...@linux-m68k.org>
---
Compile-tested only.
---
 sound/firewire/tascam/tascam-stream.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/sound/firewire/tascam/tascam-stream.c 
b/sound/firewire/tascam/tascam-stream.c
index e433b92ac6904db5..4ea6845aae87fdef 100644
--- a/sound/firewire/tascam/tascam-stream.c
+++ b/sound/firewire/tascam/tascam-stream.c
@@ -80,17 +80,17 @@ static int set_clock(struct snd_tscm *tscm, unsigned int 
rate,
 
 int snd_tscm_stream_get_rate(struct snd_tscm *tscm, unsigned int *rate)
 {
-       u32 data = 0x0;
        unsigned int trials = 0;
+       u32 data;
        int err;
 
-       while (data == 0x0 && trials++ < 5) {
+       do {
                err = get_clock(tscm, &data);
                if (err < 0)
                        return err;
 
                data = (data & 0xff000000) >> 24;
-       }
+       } while (data == 0x0 && ++trials < 5);
 
        /* Check base rate. */
        if ((data & 0x0f) == 0x01)
-- 
2.7.4

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