Eray Ozkural <[EMAIL PROTECTED]> said:
> Rik van Riel wrote:
> > If C++ really is that good for kernel modules, I'd like to
> > see some code that proves it can be done without too much
> > of a performance hit (or without a performance hit at all?).

> it can be done in theory :)

"Theory and practice are the same in theory, but quite different in
practice" (or thereabouts) Larry McVoy 

> > Sending 500 rants to the kernel list isn't even close to
> > being productive. Sending 1 patch is...

> i already made that point. the only proof that it can
> be done is the demonstration of an actual kernel module
> without a grave performance hit.

Performance is an important point, but by no means to only one. Bloat
(source (i.e., wrappers over/around the C API) or binary) is most
unwelcome. Screwing up the API for C++'s sake and similar games is right
out of the question.
-- 
Horst von Brand                             [EMAIL PROTECTED]
Casilla 9G, Vin~a del Mar, Chile                               +56 32 672616
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