Sadly enough my company has used (past tense) STL (No, I don't do C++, I
don't touch it), and I was forced, times and times again to debug deep
into the damn thing. (Helping other coworkers locate crashes within the
library).

It's over-designed, bloated, fairly slow, unreadable, impossible to
debug...
I do OS abstraction layers for a living (among others) so I know how an
efficient underlaying should look like. STL is *far* from that.

Can we return to content free mode? :-)

Gilboa

On Thu, 2003-06-26 at 07:59, Oleg Goldshmidt wrote:
> On Thu, Jun 26, 2003 at 12:39:19AM +0300, Gilboa Davara wrote:
> 
> > STL is one of the worst pieces of code I ever saw in my life. It's a
> > good example to what happens if you decide to take OO design a
> > couple of steps too far.
> 
> What experience have you got with STL? What has it got to do with OOP? 
> Are you even aware of the fact the the (principal) STL creator, Alex
> Stepanov, practically despises OOP? OK, to quote him fairly, he finds
> OOP technically and philosophically unsound.
> 
> Trying to make *my* ramblings informed at times, here is a reference:
> 
> http://www.stlport.org/resources/StepanovUSA.html
> 
> Muli Ben-Yehuda <[EMAIL PROTECTED]> writes:
> 
> > This message brought the you by the coalition against content free
> > misinformed ramblings on linux-il. 
> 
> Hear, hear!



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