On Mon, Nov 26, 2018 at 8:11 AM Graeme Gregory
<graeme.greg...@linaro.org> wrote:
>
> On Mon, 26 Nov 2018 at 14:03, Tom Gall <tom.g...@linaro.org> wrote:
> >
> > Hi Wookey,
> >
> > This was something bouncing around in the Graphics Working Group back
> > in the day. Alexandros as I recall was the key dev. As far as a shim
> > goes given the effort that would have been involved and the lack of
> > interest, it wasn't worked on.
> >
> > For ARM64 and QT would a move to GLES be a "good thing?"  Yes.
> >
> > When it comes to graphics drivers today for arm hardware GLES is
> > pretty universal. GLES is a standard, there is compliance through
>
> *Shouts* ThunderX2 Workstation very loudly at this point, following by
> Linaro Developer Box, Macchiato bin.....
>
> Linaro is more than Android!

Sorry if this wasn't clear I wasn't just talking about Android.

You're right that when it comes to desktop graphics the nVidias and Radeons,
GL will be there, as will Vulkan.

> > Going forward the industry has been picking up Vulkan. Vulkan however
> > is not universal. Vulkan has hardware requirements which for whole
> > generations of graphics hardware (like Mali 4xx) are not able to
> > support.
> >
> > As Vulkan is becoming more central to Android's Graphics strategy, it
> > probably would be wise for the QT types to keep an eye on that.
> >
> And yes Vulkan is the future if you are not DirectX and will work on
> the above machines quite fine too!
>
> Graeme

Is anyone working on open vulkan drivers for nVidia/Radeon that
supports arm64?

-- 
Regards,
Tom

Director, Linaro Consumer Group, Multimedia Working Group
Linaro.org │ Open source software for ARM SoCs
irc: tgall_foo | skype : tom_gall

"Where's the kaboom!? There was supposed to be an earth-shattering
kaboom!" Marvin Martian
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