Thanks all for your replies.  I mixed these in with a bit of Googling
and recorded them here:
 https://wiki.linaro.org/MichaelHope/Sandbox/LibrariesWithNeon

-- Michael

On Mon, Mar 28, 2011 at 5:52 PM, Jim Huang <jim.hu...@linaro.org> wrote:
> On 28 March 2011 05:09, Michael Hope <michael.h...@linaro.org> wrote:
>> Hi there.  I'm looking for areas where the toolchain could generate
>> faster code, and a good way of doing that is seeing how compiled code
>> does against the best hand-written code.  I know of skia, ffmpeg,
>> pixman, Orc, and efl - what others are out there?
>>
>
> hi Michael,
>
> Great motivation to optimize the existing libraries by NEON !
>
> As far as I know, Android depends on several libraries, and some of
> them are computing bound:
>
> - libpixelflinger -- a bit like pixman
>  There is no official document about PixelFlinger, but you can always
> check out its source:
>    http://android.git.kernel.org/?p=platform/system/core.git;a=summary
>  I submitted one NEON optimization patch for libpixelflinger to AOSP before:
>    https://review.source.android.com//#change,16358
>
> - zlib
>  Using SIMD, we can optimize 'copy / repeat an existing sequence' in
> LZ-style encoding.
>  The reference Intel SSE2 optimization patch is attached in this mail.
>
> Sincerely,
> -jserv
>

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