Thanks all for your replies. I mixed these in with a bit of Googling and recorded them here: https://wiki.linaro.org/MichaelHope/Sandbox/LibrariesWithNeon
-- Michael On Mon, Mar 28, 2011 at 5:52 PM, Jim Huang <jim.hu...@linaro.org> wrote: > On 28 March 2011 05:09, Michael Hope <michael.h...@linaro.org> wrote: >> Hi there. I'm looking for areas where the toolchain could generate >> faster code, and a good way of doing that is seeing how compiled code >> does against the best hand-written code. I know of skia, ffmpeg, >> pixman, Orc, and efl - what others are out there? >> > > hi Michael, > > Great motivation to optimize the existing libraries by NEON ! > > As far as I know, Android depends on several libraries, and some of > them are computing bound: > > - libpixelflinger -- a bit like pixman > There is no official document about PixelFlinger, but you can always > check out its source: > http://android.git.kernel.org/?p=platform/system/core.git;a=summary > I submitted one NEON optimization patch for libpixelflinger to AOSP before: > https://review.source.android.com//#change,16358 > > - zlib > Using SIMD, we can optimize 'copy / repeat an existing sequence' in > LZ-style encoding. > The reference Intel SSE2 optimization patch is attached in this mail. > > Sincerely, > -jserv > _______________________________________________ linaro-dev mailing list linaro-dev@lists.linaro.org http://lists.linaro.org/mailman/listinfo/linaro-dev