On 22-Aug-05, at 10:07 AM, Hans de Rijck wrote:
I've read that. It describes how it works, but not on what objects.
From examples all over the manual one can extract some objects
(Staff, Stem,
Voice) and some properties (skipBars, MetronomeMark, Stem etc) but
there is
no list of all these. At least, I can't find one. It would be handy to
have
such a list, so its easier to see what can be overridden.
Follow the links from chapter 9 -- or more usefully, from whatever
object
interests you. At the bottom of pretty much every manual page, there's
See also
Program reference: _slurs_
The program reference contains exactly what you are interested in.
Cheers,
- Graham
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