Thank you for the good news and a big compliment to all the
contributors who have saved Frescobaldi for now!

I will try and look through everything as soon as possible. This time
it probably will not necessitate a lot of changes, but since
Frescobaldi has many commands, menu items and other features, I will
have to look in every corner, so nothing remains unattended. And there
may be the manual, too.

This may take a while, but I am happy to take care of it and to
contribute at least to the localisation. Unfortunately I am not a
programmer, and for something like Frescobaldi the learning curve would
certainly be too steep for a beginner. At least I'd expect so.

All the best

Hajo Baess

Am Donnerstag, dem 16.01.2025 um 11:04 +0100 schrieb Federico Bruni:
> 
> 
> Il giorno mer 15 gen 2025 alle 14:13:30 -08:00:00, Knute Snortum 
> <ksnor...@gmail.com> ha scritto:
> > On Wed, Jan 15, 2025 at 1:51 PM Hajo Baess <ha...@posteo.de> wrote:
> > > I can't wait to see Frescobaldi 4.0.0 being released. In the
> > > flatpak
> > >  everything seems to be ok so far (although I have not done a
> > > real 
> > > in-
> > >  depth testing). The only thing - a glitch which already was
> > > present 
> > > in
> > >  3.3.0 - is the English context menu when you right-click in the 
> > > editor
> > >  although I use the German localisation.
> > 
> > I don't see this is the Frescobaldi issues tracker.  If you want to
> > enter it, here's the URL:
> > 
> > https://github.com/frescobaldi/frescobaldi/issues
> 
> No need to open a new issue. It's already tracked here:
> https://github.com/frescobaldi/frescobaldi/issues/1735
> 
> 
> > 
> > > Last year I have done this localisation which was almost a
> > > complete
> > >  rewrite of the older one. Maybe I should look over it again, or 
> > > should
> > >  I better wait until the next version will have been released?
> > > What's
> > >  your opinion?
> > 
> > No reason to wait if you want to get started on it.
> > 
> 
> New translations are welcome.
> The target release date is 20th of January, but it depends on how the
> Windows and macOS packaging is going to work (see the latest PRs on 
> GitHub).
> 
> 
> 
> 


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